Blizzard is a game developer and publisher - maybe you've heard of them. They're responsible for little series like Diablo, Starcraft, and World Of Warcraft, among others. The company's latest effort is an online, multiplayer trading card game called Hearthstone, currently in an invite-only beta on PC. Polygon reports that at the annual BlizzCon in Anaheim, California, the company announced that Hearthstone will be released on Android in 2014.

Hearthstone is loosely set in Blizzard's Warcraft franchise, hence the subtitle "Heroes of Warcraft." Like other collectible card games, it's being built from the ground up on the free-to-play model, though reports from early beta players indicate that it's still easy enough to get into the main game without spending money. The basics should be familiar to anyone who's played Magic: The Gathering or its many imitators, but the turn-based combat itself takes a lot of cues from the classes in World of Warcraft. A combination of tables, illustrated cards, and animated action effects helps keep things interesting.


Blizzard is planning to bring Hearthstone to both smartphones and tablets, and the game will be the company's first for the platform. They gave no indication of a release date for Hearthstone other than "late 2014," and with Blizzard's famously extended development time, it may be the end of the year (or even into the next) before we actually see the game on the Google Play Store.

Source: Polygon

Jeremiah Rice
Jeremiah is a US-based blogger who bought a Nexus One the day it came out and never looked back. In his spare time he watches Star Trek, cooks eggs, and completely fails to write novels.
  • Thomas’

    People at the Unity forums hint that this game was made using Unity. While I appreciate that they bring this fantastic game to Android, I'm still curious while it takes so long.

    • Morten Ulveseth

      Blizzard usually takes their time to get shit right. Something I appreciate very highly. Never been into card games, but I will be all over this game.

      • Thomas’

        Yes, I also appreciate that Blizzard does things right and not rushed - but in this case porting an Unity game to iOS and Android is basically a month's work.

        IF they're using Unity, that is.

        • RitishOemraw

          Note that the game hasn't even been released yet on PC. It is not finished. Maybe they wanted to finish the game first before creating a port? Currently it is just in Beta, soon open beta.

      • John Smith

        having been an avid WoW player, I can tell you that they take their time and still *don't* get shit right.

        • Morten Ulveseth

          Well, quality wise they do (for an MMO anyway). In an MMO you can't ever get everything right for everyone.

      • Mitch

        I'm not a big fan of Blizzard games, mostly because they're mainly pay-to-play and I'm a broke ninja, but you're 110% correct in saying they DO take the time and effort to work things out before just releasing new software to the public.

        I really hope this new Hearthstone game is free-to-play, because it looks like a game I could get into.

        it'd be nice if they could redo the old Warcraft games and port those into Android and iOS as well. I'd play those. ^-^

    • Tassadar

      On Blizzcon's opening ceremony, they said that "..lot of us actually prefer to play it on tablet, unfortunately, there is just no easy way to put that up on a beta test..." while showing hearthstone on an iPad in the background. So they probably have it working, they just didn't release it.

  • A

    In the meantime, Splashtop works beautifully with the desktop beta (just run the game in windowed mode and zoom in Splashtop). ;-)

    • Sekuso

      You can also use AVStreamer, which I think works even better.

  • RitishOemraw

    Great! Played the beta and wished they'd release for tablets and phones...hopefully I can play this on my N5 soon

  • Paul Robin Hidalgo

    Blizzard is the best. They make classics.

    • Ezzy

      Absolute worst moneygrabbers in the world.

      • Cat Astrophy

        EA, Gameloft, Zygna

        • Ezzy

          Nice continuation from Blizzard. IMO Diablo 3 was the worst of their productions, RMAH was appalling both as an idea (it even shat on their own ideology) and execution (awful to use).

    • John Smith

      I've put Blizz on the bottom of my list because they absolutely turned Diablo 3 into a crapfest

  • firethorn

    This game is ridiculously fun and I can see it working well on a tablet. Hopefully, matches will be fully cross-platform.

    • Rita V. Jefferies

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  • RL010

    please kill me

  • http://www.jugarjugar.net/ Jugar Jugar

    This game interesting. It did not have to be a boring game anywhere. Do not comment negatively about it if you have not tried playing it

  • Fatal1ty_93_RUS

    Aw, I wish Blizz brought all the famous heroes into this game, not Warcraft ones

    • Cat Astrophy

      Yeah a hybrid theme with each franchise getting expansions would be sweet!

    • Ezzy

      They just brought out Heroes of the Storm MOBA with all the heroes from their IP's.

  • Kieran
  • shaboogen

    Given how badly they ran the TCG into the ground, I hold little hope for this product.

    • BehemothDan

      Actually the WoW TCG was very successful but even so, it wasn't run by Blizzard. It was run by Cryptozoic who was granted the license. The WoW TCG was killed off for unknown reasons but we can only speculate it was partly due to Hearthstone as time went on.

      • shaboogen

        I had friends who ran UDE organised play in Australia with heavy ties to the US company before Cryptozoic got the license (basically the same designers BTW). I judged at various tournaments including head judging a national and judging at a DMF in Sydney. I knew the game fairly well.

        Yes, it was commercially successful, though in areas outside America it basically sold well due to loots and had very little in the way of a consistent community. Besides that, the game completely fell apart at high level most of the time because of insane levels of power creep and almost zero consideration given to the impact of some of the card designs.

        While Blizzard may not have run it directly, trust me when I tell you that they had complete signoff on everything due to them owning the IP. I've got no idea whether any of the Crypto guys are running card design on Hearthstone, but if it's anything like the TCG was the game will probably be fun at casual level but a complete farce at high level competition.

        • BehemothDan

          I've played since the beginning too. In fact I have my own card in the game, am friends with some of the highest level players, and people who now work for Cryptozoic, and was a CotBF (though many people were).

          That being said, I don't disagree with the power creep statement. For example, I was on-board the ban VanCleef train. However I also know Blizzard was not involved in day-to-day balance decisions and card power levels.

          As far as people working on Hearthstone, the only one I know of is Christina Sims working as the Organized Play director.

        • Cat Astrophy

          Arena is the biggest issue right now. Instead of having access to the same pool like a draft, everyone gets a completely random set of heroes and cards, and it's very common to draw into a horrible deck while the guy after you has a deck mostly full of the top community rated cards. There are so many layers of RNG in that mode it kills incentive to do anything else with your gold but buy packs.

          • Wes

            But for fifty gold more, you're guaranteed a pack, dust, and usually gold, not to mention if you win enough games in a row you could get a nice epic card as a drop too. I'm hoping they tweak arena, but it's still better to play arena with your gold than to just but a pack imo.

  • sp00kspls

    In this comment section: People who have 0 clue what they are talking about.