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Last Updated: June 9th, 2013

The folks behind the MOGA wireless gamepads for Android announced today that the next-generation MOGA Power Series controllers will be unveiled at E3 later this month. In addition to an updated physical design, MOGA is talking up its new MOGA Boost system. Boost will recharge your phone while you game.

MOGA_Gen2_Family

The Power Series will come in two different styles – a compact version for hauling around, and a larger (less portable) one. The bigger of the two will have larger buttons and taller thumbsticks for a more comfortable grip. The smaller Power Series controller has been redesigned to include clickable thumbsticks, shoulder buttons, and a d-pad. None of those features were included in the original portable MOGA. Both units will retain the flip-up phone holder from past incarnations.

MOGA didn't really explain what the Boost system will consist of. Odds are it's just a larger internal battery with a microUSB cable that can be plugged into the phone, but we won't know for sure until E3. The controllers are expected to hit retail this fall, but no pricing was announced.

[BusinessWire]

Ryan Whitwam
Ryan is a tech/science writer, skeptic, lover of all things electronic, and Android fan. In his spare time he reads golden-age sci-fi and sleeps, but rarely at the same time. His wife tolerates him as few would.

  • Benjamin Pavel

    Isn't bad to use your phone while charging especially playing games (overheating problems) ?

    • Mastermind26

      That has been been asked before and IDK that is has been answered.

    • Matthew Fry

      Well... I do it all the time in bed with my Nexus 10. I read it adds unnecessary wear on the battery when a recharge is triggered over and over again (i.e. leaving it plugged in all day it maxes out and turns off, the device drains a small percentage and it triggers the charge again) but this wouldn't do that. microUSB doesn't keep up with the drain rate when the screen is on and the processor is chugging. It would definitely get hot- most modern electronics shut off if they get too hot. Maybe it has adapters that sit inside your battery slot and powers it directly :-D

    • Ark

      Is it? I've always done it on all the phones I've used and I do it on my N7 all the time. Never had any issues. But anecdotal evidence etc.

    • http://www.androidpolice.com/ David Ruddock

      I hadn't thought of this, but yes, there will be issues with that, and specifically with the heat it will cause.

      I do know that Li-ion cells do not like exposure to above-average heat for long periods of time, and that repeated exposure will eventually result in diminishing battery capacity.

      I also know that charging generates heat, and that playing games and thus generating a lot of GPU / CPU load generates more heat, and that eventually this will lead to core frequency throttling on the phone, as it attempts to reduce temperature. Some phones also dim the display when this happens, and in particularly hot circumstances, the phone will just shut down.

      I know this is a rather common occurrence, for example, on the US Galaxy S III. Plastic frame (not a good conductor) + tightly packed components + hot running chipset make it more prone than average to overheat scenarios either when out in the sun or playing high-end games. I can only imagine charging it while doing these things makes the problem occur faster.

  • Leonardo Baez

    this looks too similat to shield

    • Ryan Ball

      It looks really similar to their first design and they came first...

  • http://www.anivision.org/ Christopher Bailey (Xcom923)

    I think we're not paying attention to a key factor here, they are using the GS4 as an example. Possible wireless charging?

    • GraveUypo

      i thought of that but i'm pretty sure that would increase production cost significantly and would not be worth it.

      • Mr E

        that, and it would cut down on the device pool. i don't see a cord here, but it sounds like it might just be detachable from the controller (and conveniently not shown so you don't see the mess of wires)

  • Zetta

    I heard there were Bluetooth controller problems on Jellybean, is this still the case with the MOGA controllers?

    • http://www.anivision.org/ Christopher Bailey (Xcom923)

      MOGA has a pivot software. I think what you are talking about are the native controls.

  • Sir_Brizz

    I'm feeling pretty behind the times with my MOGA classic from last year with no d-pad dang it.

    • Mr E

      me too, but then i remember it was free (+shipping) :)

      • Sir_Brizz

        Not me, I bought it shortly before that which was shortly before the Pro came out which means I got royally screwed. I feel like they are releasing new products way too fast. These new devices look much more comfortable to use than the old ones.

        • Mr E

          Sorry to hear that. I'd have to agree about the comfort/usability of the classic Moga. I haven't tried the Pro, but the idea of charging your phone seems good. FWIW, I picked up a used PS3 controller for $15 from a second-hand store, and after a thorough cleaning it's a great alternative.

  • RaptorOO7

    I can get behind this Moga, charging while playing. Glad I didn't get the current model.

  • Cuvis

    If this can work with non-MOGA games like the MOGA Pro does, it might replace my iControlPad. As much as I like my iCP, it seems to have issues with a lot of games, the L and R buttons are terrible, and I never was able to get the charge functionality to work.

  • Vito Lee

    One thing about this that makes me want it over the MOGA Pro (which I was actually just about to buy until I saw this) is the inclusion of a battery meter. It's nice to kno if it's low enough to warrant charging if I'm expecting to use it heavily the next day. My MOGA Pocket can't even display the low battery light properly but I'm not sure how well it works on the MOGA Pro. Still nice to have those 4 bars. The phone charging is just a bonus.

  • http://visionaforethought.wordpress.com/ Oflife

    Awesome! Single reason not to buy a dedicated portable gaming system. Hope Riptide GP and other intense games work or will be made to work with this.

    • Moebius

      Well, you can read above. I'm giving it another try with Riptide GP and it seems not the support the nitro boost feature during gameplay. There might be a configuration I might tweak, but out-of-the-box it doesn't seem to have that.

  • Moebius

    I just picked up one from Walmart (current version of the Pro). I had previously bought Riptide GP from GPlay and I was able to play it nicely after installing the Moga Pivot manager. I have a Nexus 7 running 4.2.4. The Pivot app recognizes the games installed and I had no connectivity issues while on mode A of the controller. The controller feels pretty good, not too heavy, but sturdy. My problem is that it won't work with emulators (I use JohnNES). The help that comes with the Pivot app clearly states that it won't work with emulators. I haven't really gone too deep with the configurations. I might take it back to Wally.

    • Moebius

      Sorry, Nexus 7 on 4.2.2 !

      • DerMeister

        maybe you should give the "Moga universal Driver" app a try ;)