17
May
BETTER GAMES LOGO

It's been barely 48 hours since Google's brand new Play Games management system went online, and already dozens of high-profile games have been updated to include its features. But how do you tell which titles use Play Games and which don't when browsing the Play Store (without, you know, actually reading the descriptions)? The big G has you covered. Badges for the various features of Google Play Games are now automatically appearing in the relevant Play Store pages.

wm_Screenshot_2013-05-17-09-06-43 wm_Screenshot_2013-05-17-09-07-08 wm_2013-05-17 11.41.20

App tearer-downer extraordinaire Ron Amadeo spotted this feature in his leak teardown, though the lower right corner badge doesn't seem to be implemented yet. Some of the Play Games-enabled titles currently show the badges, and some don't, so it doesn't appear to be an instantaneous rollout. I'd expect it to take a few more days for Google to re-index a few hundred thousand apps. For example, the paid version of World of Goo currently shows the Game Features badges for achievements and leaderboards, while the free demo version does not. Likewise for Vector Unit's Beach Buggy Blitz and Shine Runner, respectively. To see the Features badge, you'll need to be running the latest version of the Google Play vending APK. For the time being, the web version of the Play Store don't need no stinkin' badges.

So far, we're seeing icons and short descriptions for Realtime Multiplayer, Achievements, and Leaderboards. (Cloud saves might be there too, we just haven't spotted any games with the badge yet.) Remember that developers can pick and choose which features they want to add, so "Google Play Games Support" may include some or all of them - for example, Gameloft's Modern Combat 4 has achievements and leaderboards, but relies on its own servers for multiplayer.

Thanks, +Ray Wells!

Jeremiah Rice
Jeremiah is a US-based blogger who bought a Nexus One the day it came out and never looked back. In his spare time he watches Star Trek, cooks eggs, and completely fails to write novels.
  • Adam92Wilkins

    Is there a way to see all our achievements in once centralized location?

    • Alessandro

      I was thinking about that too. I can only see the applications in my G+ profile (like World of Goo, which I have installed), but it doesn't show anything I've achieved.

    • Franklin

      Seeing as they are shutting down g+ games I would think that a centralized achievements and leaderboards will take it's place (on g+).

    • ntcongit

      I think Google will phasing out Google+ Hangout (in favor of, obviously Hangout) and Google+ Games, replace it with a game hub and the Talk-upgraded-Hangout

      • Nasko Hristov

        I hope you are right.

  • http://twitter.com/RyanDack Ryan Dack

    Are there any games that utilize cloud saves yet? Would love to see World of Goo implement this.

    • http://www.facebook.com/daniel.breszkovics Danny365

      Real Racing 3 does use cloud saving.

      • http://www.androidpolice.com/ Artem Russakovskii

        They use a proprietary cloud save though, not Play Games AFAIK.

        • Nasko Hristov

          Shame, I would be happy if they make it, but I doubt that. EA has its "Google Play" named Origin. :( Again shame...

    • http://twitter.com/totallychriz Chrizs

      Eternity Warriors 2 also has cloud saves

    • NoBullet

      Riptide does this. Just make sure you sign into the device with the most progress.

  • power_pizza

    I wonder if Play Games will work with titles not acquired from the Play Store (such as Humble Bundle games). My guess is they won't but has anyone heard any confirmation?

    • http://twitter.com/equaloppdork Equalopportunitydork

      Updated world of goo through humble bundle and it has cheevos, now. It's gonna be up to the devs to get the updated version of the game to HB.

    • http://turbofool.com Jarrett Lennon Kaufman

      I've had mixed results. The updated World of Goo has it, and I think one other did, but Osmos HD does not, at least at this stage.

    • Himmat Singh

      It will. World of Goo from the Humble Bundle has Google Games integration. So yeah, it's up to devs whether they want to implement this, but it is compatible with non-Google Play games.

    • Nasko Hristov

      On the official site of Google Play Games services is said that there is option for devs to choose wheter or not un-google play store apps to use play games, so it is up to developers.

  • Thomas’

    Hm, maybe the free versions are using the same key for storing Google Game data (which is bound to the app ID)? In this case the Play store does not know if an app is using them, or?

  • Hawkar Ata
  • Hawkar Ata
  • Arron Bailey

    We need a client!

  • http://profiles.google.com/pickture Josh Meyer

    The "What's new" description for Beach Buggy Blitz says " leaderboards, achievements, and CLOUD SAVING" but it doesn't have a badge for cloud saving.

    • Himmat Singh

      Yeah, same with Riptide. Either the badge isn't there or they didn't correctly implement this feature.

    • http://www.androidpolice.com/ Artem Russakovskii

      I think it's still rolling out. World of Goo free doesn't have it yet but paid does.

      • Himmat Singh

        The paid one has a Cloud Saving (or similar) badge?

        • http://www.androidpolice.com/ Artem Russakovskii

          Oh, sorry, I misread your question.

    • Thomas’

      Cloud saving is not registered online like leaderboards and achievements by developers, so the Play Store does not know if cloud saving is activated.

      • Himmat Singh

        Are you speaking from personal knowledge or is this an educated guess?

  • rmkilc

    Really really needs cloud saving/syncing as one of them. This is the biggest part of these new services to me, and for instance, World of Goo doesn't cloud save, so it's worthless to me.

  • MerdescuRazvan

    Still waiting for more games to get into this...

  • Himmat Singh

    Yeah, noticed this a while ago too. Good to see Google is doing this and saves people the headache of finding what's implemented (and if it is in the first place).

    Btw Artem, since you are on the ground, are there any signs Google will actually come out with a gaming hub? What we have here is a disjointed service, working on a standalone basis.

    Thanks!

    • http://www.androidpolice.com/ Artem Russakovskii

      I haven't gone back on Friday to ask someone, but there was no evidence of a standalone app. So basically: I don't know right now.

  • Mehmet Fatih

    Just tried Osmos HD multiplayer with google play services, I think it rocks, i had finished the game long ago but started again just for multiplayer and its so much fun competing with another in osmos atmosphere !

  • http://twitter.com/havens1515 Randroid

    As a developer, I have to say that I played with the Google Games services a little last night, and saw nothing about cloud saves. I may have missed something, because I didn't have much time to play with it, but I saw achievements, leader boards, networked play... But no cloud saves

    • Himmat Singh

      Hmm, interesting. That was one of the 4 components of the service that they touted, didn't they?

      Actually, on second thoughts, scratch that. Cloud Saving for app data wasn't mentioned to be limited to games. They clearly mentioned "apps and games" for this, so maybe it is not directly under Google Games? I may be wrong though.

      • http://twitter.com/havens1515 Randroid

        You could be right. As I said I didn't have a lot of time, and I won't for a couple days at least. I'm moving this weekend, so I don't have time to do much with it. I did spend a few minutes with it though. I am excited to see what I can do with it though!

        • taz89

          Cloud save Is definitely there. I have used that feature with beach buggy blitz.. It also syncs games across so I can play one on my phone and continue on my tablet.

  • steve

    a specific category would be nice

  • Paul

    That leak before Google I/O was totally misleading. Asynchronous multiplayer (which was supposed to be in it, given the TurnBasedMatch references in the decompiled stuff) isn't offered at all by the newly released API.

    Pretty disappointing!

  • Alex_Dev

    Ball Maze also features Google Play Games achievements, leaderbords and Cloud backup! http://play.google.com/store/apps/details?id=com.oprisnik.ballmazelite

  • JonJJon

    When my friend sent me an invite for Osmos, I put it into the background to send him a message to tell him it worked but then could not find it anywhere in the recent apps or otherwise to reopen and accept the invite. Is there a way to find out what invites you have or is it in the vein of; accept it there and then or it is dismissed?

  • manthoR

    Hello I've implement this in my "Memory Temple" game, but no badge at all. Should I add something in manifest file ?

  • primalxconvoy

    Why is the icon a console controller? I assumed Google and Apple want to create the illusion that mobile gaming is via touchscreen and accelerometer only?

    Surely a phone in a horizontal position with two curving arrows (showing accelerometer movement) would be more applicable, non?

  • safe

    why cant u play subway surfers on android 2.3.6

    • gayhee

      its bullshit i cant either

  • https://play.google.com/store/apps/details?id=com.tegames.bubbleshooter.activity kellysmith

    nice information now check it Bubble Shooter free Download android mobile game
    https://play.google.com/store/apps/details?id=com.tegames.bubbleshooter.activity&hl=en

Quantcast