The Dolphin Emulator on the desktop has breathed new life to old Gamecube and Wii games by making them playable on Windows, Mac OS, and Linux. It works with almost all retail games, upscales to 1080p, and even supports the Wiimote. The newly released Android port is basically lacking all of that, but at least it's here!

In its current state, Dolphin Emulator on Android is not viable for playing games. Think of it as a proof of concept. Games are going to crawl along at about 1 FPS, and crashes will be common while we wait for OpenGL ES 3 to be implemented (it's entirely CPU rendered right now). There is also no input method included yet – no buttons, no controller support, nothing. As you can see in the video below, it doesn't do a whole lot yet.

[EMBED_YT]https://youtu.be/26a68SslyRU

[/EMBED_YT]

Like the desktop version, Dolphin on Android is completely open source and licensed under GNU GLP v2. The project is just getting started, so hopefully we'll have a viable emulator in the not too distant future. When that happens, the app won't come with ROMs, and you should technically only play games you have the rights to. But who am I kidding? Kids these days...

[EMBED_APP]https://play.google.com/store/apps/details?id=org.dolphinemu.dolphinemu[/EMBED_APP]

[Google Code, Dolphin Forums, Dolphin]