Yesterday, we got an eyeful of NVIDIA's new Tegra 4 and Tegra 4i, along with the Phoenix, NVIDIA's nifty reference device. The benchmarks were quite impressive compared to current-generation processors, but all we got to see in terms of gaming performance was a brief demo of Real Boxing.

In a video posted today to NVIDIA's YouTube channel, the chip maker shows off a "Tegra 4 enhanced Zombie Driver," side by side with the same game running on a "non-Tegra 4" device. The difference (as with many Tegra-enhanced games) is night and day. The video puts on full display Tegra's dynamic shadows and lighting, textural enhancements, and overall finesse. Take a look for yourself.

As a reminder, NVIDIA's answer to when we'll first start seeing these chips is a rough "Q2," so while the chip's performance looks great, we've got a while to wait yet before seeing these in new phones and tablets.

Liam Spradlin
Liam loves Android, design, user experience, and travel. He doesn't love ill-proportioned letter forms, advertisements made entirely of stock photography, and writing biographical snippets.

  • Alex Flynn

    Grrr T4 is NOT needed for these effects. The SGS3 or the Nexus 4 could easily render that

  • Marcel Dingemanse

    Why would anybody want to play this game?????

  • http://codytoombs.wordpress.com/ Cody Toombs

    Why do these side-by-side comparison videos always demonstrate that a game would actually be less playable with the enhancements? It might be prettier, but it's harder to discern a lot of shapes when there are shadows everywhere.

    They must also learn to stop doing the sweeping split-screen thing, it's not as good as having two identical screens side-by-side.

    • Matthew Fry

      Hahaha. That's exactly what I was thinking. Tegra 4. Making everything look dark and shadowy and hard to see. COMING SOON!

    • Freak4Dell

      Yeah, at first I didn't even notice the dynamic shadow thing, and just assumed they turned the brightness down.

  • Fissurez

    oh hooray, nvidia buying out more developers to hinder/disable effects for games that aren't using tegra. the tegra chips are no more capable for games than any other ARM chip, and definitely not enough for these visuals. it's just nvidia cannibalising good games on android,

    i agree with mr. tovalds about nvidia, screw them

  • blahmoomoo

    The biggest difference between the two images is the color balance really... Sure, dynamic lighting and shadows are nice (which I doubt is impossible without Tegra 4), but the better colors used have nothing to do with extra computation power.

    This is like the with/without PhysX comparisons where without doesn't use any particles at all, instead of having fewer particles that software can usually handle just fine.

  • Albin Hermansson

    I don't Think these Graphics look any good at all - actually worse then the tegra 3 demo. I Think alot of chips out there could easily handle this.

  • http://twitter.com/uksceptic Martin

    The problem with this comparison video is that it doesn't make the Tegra 4 footage look better just significantly different. It basically looks like all the Tegra 4 does is whack up the contrast. It reminds me a bit of HDR photography, often the pictures look dramatic but that doesn't mean they look better, just different.

    • http://twitter.com/uksceptic Martin

      Just to be clear; I have no doubt the Tegra 4 is a marked improvement, just this isn't the way to show it.

  • DatNiggaB

    It looks better. Fix yo eyes nigga