31
Dec
2012-12-31_11h17_43

It was only a matter of time after the dev units shipped out that we could expect to see a thorough walkthrough on the part of a new owner, and here it is. Some of what we're seeing in this trio of videos, we've already seen in the official Ouya unboxing. However, a few new details have been highlighted. For starters, in the top center of the controllers, there are touchpads that can be used for cursor control. Also, as we learned before, they will require two AA batteries. Well, that's a bummer.

Of course, what we all really want to see is the interface.

As we saw in the screenshot before, the menu looks a lot like Windows Phone. What we could not see, however, is that the UI is also thoroughly incomplete. On one of the very first screens we see a Gingerbread-style dialog box, but later we see the WiFi menu in full-blown Jelly Bean garb. This leads us to believe that this isn't finalized at all, which should be good news to those who are hoping for a bit more than a Microsoft knock-off.

2012-12-31_11h43_11 2012-12-31_11h42_52

That's not the only thing that isn't final. As was mentioned in the previous unboxing video by the company itself, the dev console is made of plastic, but the final consumer version will not be so. There are also going to be some adjustments made to the controllers, particularly in the area of the trigger buttons which, in this walkthrough, seem loud and clunky.

For those of you who were wondering why the dev consoles cost so much, well, as we said, it's because this is a first-run product. It's likely that a lot of the molds and materials that were used for these only went to the 1,200 or so that have all shipped out by now and were never meant for mass production. Since the company can't recoup the costs in volume, it must do so in price. This is pretty typical for development kits.

The upside to this is that there are a full three months between now and the launch of the console, so game developers have plenty of time to get their ducks in a row. And then, once they're done playing with their waterfowl, they can build games.

If anything, we can probably take this either as further confirmation that there is not much to learn from this dev kit that is reflective of consumer units, or that the company may just be missing the mark. If I were a betting man, I'd place money on the former. While most attempts at enhancing Android gaming haven't exactly been a huge hit, Ouya at least seems intent on providing a decent experience, and they have the funds to do it. Mixing Gingerbread, Jelly Bean, and aped Microsoft interfaces just seems like a huge oversight.

What do you think, though? Hopeful or skeptical?

Source: YouTube

Thanks, Nick!

Eric Ravenscraft
Eric is a snarky technophile with a taste for the unusual. When he's not obsessing about Android, you can usually find him obsessing about movies, psychology, or the perfect energy drink. Eric weaves his own special blend of snark, satire, and comedy into all his articles.

  • Joey Heck

    I'm super hopeful, but not optimistic. I want them to revolutionize the world, or at least make a worthwhile device, but I fear it will be a good device that dies quietly, or worse a crappy device that creates a negative vibe for the indie , Android, and Kickstarter platforms. I wish I wasn't so anxious about it's potential impact. I have friends who are very hopeful and optimistic. I really hope they are right.

  • ERIFNOMI

    I'm skeptical. I wish them the best of luck.

    • http://twitter.com/Pervbear Perv Bear

      This alone is worth it for netflix and emulation, everything else is just a bonus to me :P Already planning to get at least 5 :P

  • jusatin

    If they can make a app like Xbox Smart Glass for Ouya, I think they might have a chance. But maan, those controllers look like pain in the ass to use.

  • http://www.facebook.com/richard.gilboy Richard Gilboy

    They should make a Xbox Live party system with Google Talk or something. It would be doable right?

  • b00sted

    IMO even if this does not touch a thing in the game market 100$ XBMC box that I can run Emulation on that is not a POS Apple TV I am quite happy in the pants. I backed this in kickstarter and will probably buy more for other rooms in the house once I get the feel for mine once here. (also before any of you go what about the Rasp Pi, I have one and it just does not have the balls behind it to do the emulation and slow in the menus etc)

    • DrewNusser

      I was thinking the exact same thing. If nothing else, it's a nice streaming box for $99. The processing power & games are just an added bonus.

    • PhineasJW

      If/when XBMC turns on hardware acceleration for Android, and if this thing can decode full 1080p DTS/ac3 then this thing will become the de-facto media steamer. Can't wait.

      Actually, now that I have a Nexus 4, I'm wishing the Ouya had Miracast built in as well.

      • http://twitter.com/redbullcat Phil Oakley

        Is Miracast a hardware or a software thing? Not really looked into Miracast, even though I do have an N4.

        • PhineasJW

          Good question.

          I believe Miracast requires WiFi direct from the hardware. Android 4.2 ships with the needed software component.

  • http://www.maverickcreative.ca/ Joshua Richards

    What about the android mini pc's that are coming out? For the same price you can get a gk802, with a quad core processor, usb powered + hdmi out + bluetooth + wifi etc. I think the ouya needs updated specs to match these products.

    The ui on this is absolutely horrendous at the moment, but i do get its a dev console. I was really looking forward to this, but it needs some key features.

    1. An app to use your phone as a remote / keyboard input / chat tool
    2. Better specs + more power
    3. A solid, unique and thought out UI
    4. real games

    • http://twitter.com/redbullcat Phil Oakley

      It's a Tegra 3 processor, so it's not bad by any stretch. And it has 1gb RAM, WiFi etc. No idea about Bluetooth. It has HDMI out too I think.

      It could succeed. The interface, when it's finished, looks like it'll be good, and I hope 'real games' will come too it too.

      • http://www.maverickcreative.ca/ Joshua Richards

        That's the thing though, I'm not looking for not bad, I want recent tech. 1gb of ram seems like so little now, and i feel like the device should be somewhat future proof (at least ready for ~6 months of dev). Currently it already seems it will be dated when it drops.

        • mgamerz

          It runs one app at a time, it doesn't need more than 1GB of ram. If it needs more than 1GB of ram to run one app at a time the developer needs to reconsider what they are doing. The Xbox 360 doesn't even have 1GB of ram.

          • http://www.maverickcreative.ca/ Joshua Richards

            And how old is the xbox 360? What about for more powerful games/apps as time goes on? Also doesn't android multi-task?

          • mgamerz

            Ouya is developed to run a single application at a time. They've stated this in interviews before so that the game takes nearly all system resources and doesn't have hiccups like android on phones do.
            And has the Xbox 360 got more powerful games as time goes on? It's optimization. It's a tegra 3 with a fan on it. I don't know of any tegra 3's that have a fan on it. With a fan the processor can go way higher speed than a phone which relies on passive cooling.
            RAM in a game console is not the same as ram in a computer/desktop. Since it only runs one application at a time (like xbox/PS3/wii, excluding downloads and the dashboard in-game thing), it doesn't need as much.

          • http://twitter.com/Pervbear Perv Bear

            They purposely made it so it would only run one thing at a time, 1 gig is all that will be needed as it doesn't have all that extra processes like for phone and what not.

        • PINJ

          You're Stupid Arentche?

          • http://www.maverickcreative.ca/ Joshua Richards

            You're so cool!

          • http://www.maverickcreative.ca/ Joshua Richards

            Remember that time I said the Ouya will need better specs to compete with what's on the way?

            You're Stupid Arentche?

      • http://twitter.com/Pervbear Perv Bear

        It has bluetooth, the controller is bluetooth based. and it is hdmi.

        • http://twitter.com/redbullcat Phil Oakley

          Hmm, OK. Wish it charged like a PS3 controller instead of using batteries. Wonder if you can use a PS3 controller with an Ouya?

  • Light

    The D-pad sure needs more work. That design will break very fast.

    • PINJ

      Ugh. Dev Kit.

  • guyyyyyyyyy

    It's OO-YA, also please focus your camera.

  • Alan

    The interface looks like a hybrid of Zune and Windows Phone, I quite like it.

  • http://twitter.com/GlennDCitrix Glenn Dobson

    I don't understand what there is to be skeptical about? This is a Dev Kit to start with, it's simply so developers can start porting their games over, mapping the controls etc, of course it's not going to be the final look. I've seen photos of other Dev Kits and they were basically PC cases. One of the things missed in most of these reviews is the fact that all OUYAs are a Dev Kit, anyone will be able to develop/hack them. I personally plan to run XBMC, emulators as well as OUYA games on mine. There maybe other Android computers coming out but this will have games designed for it, mapped to the controller, for $99.00 it's a bargain.

    • http://twitter.com/ToysSamurai Toys Samurai

      I think people are skeptical about the whole concept of enhancing the Android gaming experience through a third party instead of Google. Historically, such efforts often failed if it's not coming from the OS maker.

  • Zachary Linde

    If anything comes out of this in the game developement sector, we will probobaly be able to implement it on our phones (IE: pay the developers and play the games on smartphones). It would be nice if the controllers were open source so I could link them to any device.

    • iboalali

      If the PS3 controller can be linked with android so can a controller that is specifically designed for an android OS

  • mldi

    Why exactly is requiring AA batteries for the controllers a bummer? That's awesome. Fully interchangeable, and no worries about running out of juice and having to recharge or plug in somewhere like the ps3 controllers. Just swap out and go.

  • http://twitter.com/Dr_Grinch Grinch

    Did anyone figure out if this thing has IR support for traditional remotes yet or not?

  • James Barr

    First video's guy is mispronouncing it...So annoying, since OUYA went to particular trouble to tell people it was pronounced "Ooh-yah". Regardless, thanks for the videos.

  • RaviShah

    Looks amazing although lack of a start button could be a problem

    • http://twitter.com/Pervbear Perv Bear

      Well that controller is not 100% final design. So maybe they will listen.

  • Dan

    "they will require two AA batteries. Well, that's a bummer."

    Why is that a bummer? Replacing the battery in a PS3 controller is a royal pain the balls. When it decides it doesn't want to charge anymore, you have to go online to find a replacement and then hope that replacement isn't a knockoff piece of crap. With OUYA, I can use the same rechargeable AAs that I'm already using for TV remotes and TurtleBeach headset. Using standard AA batteries rather than some weird form factor is brilliant.

    • http://www.maverickcreative.ca/ Joshua Richards

      I still think rechargeable via usb would have been a better way to go.

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