Before we get started, let's clarify something: this information is probably not relevant to you, unless you work for a major game publisher. Today, Ouya announced that they have some more Dev Kits available for pre-order if you want to get early access to the Android-based gaming console. The price tag (and this is why it's not relevant for you) is sitting way up there at $800.


For the cash, those purchasing the Dev Kit will receive one console, two controllers, and the OUYA Developer Kit. The Developer Kit, which is a separate entity from the Dev Kit, is an SDK (or ODK as they call it) that can be used to build and test games on the pre-release hardware.

Before everyone panics, though, don't. What you're looking at is not the base entry fee for anyone to get access to the platform. Actually, all you'd really need to develop for Ouya is, well, an Ouya. The reason this price is so high is because it's a first run developer kit and they're in very short supply. This isn't going to spell the end of the platform just yet. It will however mean a slightly higher price tag for big-budget studios like Square Enix to ensure their games are ready on launch day. It's also worth pointing out that kits like these for pro-gaming consoles can typically range from $5,000 to $10,000. So, this is actually kind of a steal to a gaming production house.

In other words, everything's fine. Nothing is ruined. Carry on.

Source: Ouya via Google+

Thanks, Jef

Eric Ravenscraft
Eric is a snarky technophile with a taste for the unusual. When he's not obsessing about Android, you can usually find him obsessing about movies, psychology, or the perfect energy drink. Eric weaves his own special blend of snark, satire, and comedy into all his articles.

  • TechGuy21



      Your comment has really benefited this article and me as an Android fan.

      Thank you.

  • Palmer Nyako

    I really hope ouya isn't a bust.

    flash storage should be at least 32 gb.
    ram 2gb+
    ouya would be cool to play shadowgun deadzone, gta3, etc on.

    • Justin Swanson

      I agree, I think this could be a huge step forward for Android and also for console development. You could easily get what Sony was trying to do with the PS3/Vita with an Ouya and a phone/tablet.

  • Astrofrigo

    I'm afraid they think they're the shit. First of all, with the hardware it's gonna have they better upgrade it before they mess up even more... What a shame, it seemed like a great project.

  • http://www.facebook.com/psafaee Payam Safaee

    I don't see how this is only relevant to people who "work for a major game publisher" that's funny to say since this is meant to be a indie game dev console... but I must say I'm scared... any company that would charge that much for an SDK is suspicious... you would think they would make it free and accessible for everyone to get more titles for launch... I understand you get hardware but if they are gonna sell that hardware for 100$ at launch that means that the "ODK" is 700$? very suspicious...

  • RTWright

    I've been waiting on this, mainly because I wanted to watch how everyone reacted. I knew that there would be excessive heat issues. Hell our phones with much less pace have it, this thing has no real room either or good enough cooling vents or even a small fan from what I can tell to help. That chip is going to run hot, if they didn't plan on that they made a major mistake there. Because most gamers don't play for just a few minutes and move on to something else, they play for an hour or for some several hours at a time. So I half expected to hear about this issue right off.

    Now if I remember the PS3 did come out with less games available for it, so that issue is not much to really worry about. Games can come available after and will. What I don't understand is the measly 8GB of storage, at least 16GB with the ability to use microSD's or USB, or even go as far as to add an external drive to it ( SATA SSD would be great ). That is a major negative point as most games that are even on the phones can easily take up 1 to 2 GB of space, some more. So yeah, that was rather bad design there.

    As for the controllers, I don't know of any gaming console that I've ever purchased that I didn't buy a third party brand of controller for it. Sometimes, just like here, the ones they come with just aren't as good as aftermarket controllers. No biggie there either. There are a lot of ways they could have made this better, but it is what it is and it's only $100 as compared to the cheapest next generation ( PS4 is $400 and XsuckOne is $500 ). So in essence you are getting what you paid for really.