25
Sep
voxeltiny

You seen one top-scrolling space shooter, you've seen 'em all, am I right? No, as a matter of fact, I am not. Voxel Invaders is here to prove that. Take a look at the trailer below and you see that the game starts off simple enough. Some nice, 3D-ish graphics adorn an otherwise banal battleground. Or so it seems. Until around ten seconds into the video, when the world shifts and we see things from a whole new perspective.

It's not just a plane change here, either. Voxel Invaders incorporates elements from a variety of different retro and modern game styles for an elaborate experience. You can even find instances of Breakout and Tetris mini sections. The style is bright and vibrant and has a lovingly old-school feel polishing off a modern graphics engine.

voxel1 voxel2 voxel3

A free version of Voxel Invaders is available on the Play Store and contains four levels to whet your appetite. If you'd like to keep playing after that, the full version is $2.49. Grab both via the widgets below.

Eric Ravenscraft
Eric is a snarky technophile with a taste for the unusual. When he's not obsessing about Android, you can usually find him obsessing about movies, psychology, or the perfect energy drink. Eric weaves his own special blend of snark, satire, and comedy into all his articles.

  • Matti

    They really do resemble voxels (volumetric pixels) to some degree. Was a big gfx tech back in the day. I recall playing Comanche Maximum Overkill during the MS-DOS days, and it had graphics that surpassed almost any flight sim (all the rage back then) at the time thanks to the "voxel space" engine it used. Gameplay was pretty decent as well.

  • Sven Enterlein

    Pretty awesome! I'm still wondering if the perspective change is a goodie or a challenge.

  • Richard Craig

    Just tried it, and the extremely short levels are really irritating... why does every mobile game assume you only want to play for a couple minutes at a time? It's a decent game with an awesome art style (I have a weird love of voxels), but it's just not compelling, and having to constantly deal with end-of-level crap every 5-15 seconds just ruins it for me... what a shame, another mobile game ruined by being a little too mobile.

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