23
Jul
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Madfinger Games has taken to its Facebook page to make an official statement regarding the decision last Friday to remove the $0.99 price tag from Dead Trigger. The decision, which has angered many users who had only recently paid for the game, can be summed up in one word: piracy.

Regarding price drop. HERE is our statement. The main reason: piracy rate on Android devices, that was unbelievably high. At first we intend to make this game available for as many people as possible - that's why it was for as little as buck. - It was much less than 8$ for SHADOWGUN but on the other hand we didn't dare to provide it for free, since we hadn't got XP with free-to-play format so far. - However, even for one buck, the piracy rate is soooo giant, that we finally decided to provide DEAD TRIGGER for free. Anyway - DEAD TRIGGER is not FREEMIUM, it always was and still remains FREE-TO-PLAY, that means, all players are able to play it without IAP! We stand up for this statement, because all members of our team are playing (and enjoying) DEAD TRIGGER without IAP.

According to Madfinger's statement, even though the game was only a solitary dollar, the piracy rate was "unbelievably high," so they decided to just make the game free. Ergo, removing the need to pirate and legally putting the game in the hands of whoever wants to play it.

The statement goes on to clarify that Madfinger considers Dead Trigger a free-to-play game, as opposed to a freemium title (which generally insinuates that you must spend real money to advance in the game). Madfinger has been very clear that it is completely possible to not only play, but finish Dead Trigger without ever having to spend a penny.

So, what happens to those of you who spent a buck on the game prior to it becoming free? It's unlikely that Madfinger will refund the money or offer any sort of in-game currency as a replacement, so consider yourself one of the privileged ones who bought the developers a cup of coffee for making an incredible game. And instead of blaming Madfinger for the decision to remove the price tag, blame the real reason this decision was made: the pirates who were too cheap to spend a measly dollar on the game in the first place.

[Facebook]

Cameron Summerson
Cameron is a self-made geek, Android enthusiast, horror movie fanatic, and musician. When he's not pounding keys here at AP, you can find him spending time with his wife and kids, plucking away on the 6- or 7-string, or watching The Texas Chainsaw Massacre on repeat.

  • http://trevorsullivan.net/ Trevor Sullivan

    I'd be really interested in getting more detail on how they concluded the piracy rates were so high, and where they think the main source of piracy is coming from.

    I bought the game for $.99 when I got my Nexus 7, before they made it free, and I'm not bitter about it.

    • Jeremy Powers

      Not hard in app use stat tracking, register each account that uses the ap with a DB on their servers they can then compare that to sales data if you have 100 people using the app but only 30 sales. That gives you a 70% piracy rate. DRM does not need to be restrictive you can use it for reporting.

      • PhilNelwyn

        Ok, but if you don't make it restrictive, then don't complain about piracy.
        Doesn't Android provide tools to devs for them to protect their apps?

        As I already said elsewhere, it really surprised me from Madfinger Games to have IAP in a paid game. Major Mayhem has a far better IAP system in my opinion, and was free from the begining.Piracy seems to be the ideal culprit, but isn’t it also a marketing mistake?

        • GazaIan

          Android's piracy prevention tools suck, terribly. They can be cracked so easily that it's a shame. Google supposedly improved them in Jellybean with stricter vender DRM by having Google Play verify that the purchaser account signed in the apps is actually the purchaser's account, but there is an extreme lack of Jellybean on devices, let alone ICS.

          There is some nice DRM out there, and always-on DRM is awesome in logic, but Ubisoft uses it and keeps managing to pull off major screw ups thanks to it's DRM but hey, it's whatever for now.

        • GazaIan

          Android's piracy prevention tools suck, terribly. They can be cracked so easily that it's a shame. Google supposedly improved them in Jellybean with stricter vender DRM by having Google Play verify that the purchaser account signed in the apps is actually the purchaser's account, but there is an extreme lack of Jellybean on devices, let alone ICS.

          There is some nice DRM out there, and always-on DRM is awesome in logic, but Ubisoft uses it and keeps managing to pull off major screw ups thanks to it's DRM but hey, it's whatever for now.

      • http://www.facebook.com/archercc Ryan Stewart

        But it just seems, and I might be going out on a limb here, that if you could identify the pirates then you could disable their copies. I mean, its not like Android invented it. Android itself isnt even responsible for it. Its just the simple concept of being able to side-load or "install from disk." This is something that has been available since the dawn of computing. The app marketplace is the new kid on the block.

        • Elias

          If you could disable pirate copies, the guys doing the pirating would have worked harder to circumvent it. There isn't much of a point in fighting piracy since someone will find a way, so you'd better at least have a way to harmlessly track it.

          • Jeremy Powers

            ^ This and that is what alot of devs do some has gone as far as to provide a message saying hey i know you pirated this i dont care but please buy it if you like this app.

          • Goldenpins

            They actually do have something similar..not sure why it isnt well known. When i was waiting for my Nexus 7 I had a back up copy of a few live wallpaper on my PC. When I side loaded it on my Nexus 7 instead of signing into my account to re-download. It wouldn't work. I than realized it was from an old Gmail account so my new account didn't see I bought it before. The touch screen part wouldn't allow you to interact and kept asking to buy in the playstore. They should implement that in all the apps.

          • http://www.facebook.com/archercc Ryan Stewart

            Sure, its always a workaround but you cant just blame the platform because you dont want to do it.
            On android, just like everything on the planet BUT the iDevices, you can install software that was made for that device without being forced through a store. MOST people comply and buy the software at best buy, online, whatever.
            Digital delivery does make piracy easier because I can just send you a copy, just like I could with photoshop. But Adobe does a validity check and that probably eliminates most of the casual pirates and leaves it to the really motivated to figure out the workaround. Somewhow Adobe has figured out how to make money in that model, as could this developer.

  • UniBroW

    I'm glad I spend my $0.99. Game is easily the best shooter on Android, hands down. Saddens me that people would pirate a game like this. /astonished.

  • D4niel

    This is why we can't have nice things.

    • TheWhiteLotus

      The people pirating it have to be so unbelievably dumb. Really pisses me off. Don't people understand that developers need money to make great games? I personally can't wait until we get some heavy DRM for Android apps.

      • Wayne Randall

        on the contrary, the pirates are some highly intelligent, and highly talented individuals. most do it for the challenge, not the dollar. well.. the dollar they get from the mega-uber-upload sites for each download, yes. but not the purchasing dollar.

        • TheWhiteLotus

          All you do is download the apk from some other site like that. It doesn't take any intelligence or skill. You're talking about the people taking it off the Play Store and removing the DRM. I'm talking about the people downloading it for free who can't be bothered paying 99 cents for one of the best games on Android.

          • Wayne Randall

            oh i see. i took it the other way.. carry on :)

          • New_Guy

            Great distinction. 100% correct. If the person can't afford a buck then what the hell are they doing playing video games...

          • David Shaheen

            SOO because a person is poor, they are not alowed to have any entertainment?

          • William Neal

            You are only poor if you make yourself poor. and lets say you really are poor. WTF are you doing buying a smartphone? talk about a TERRIBLE excuse

          • http://www.facebook.com/people/Chris-Marshall/1393515108 Chris Marshall

            Obviously you never came from the ghetto. LOL

          • Barto

            @facebook-1393515108:disqus: That's the dumbest reply I've ever seen. So what you're saying is that people from the ghetto are poor but they can afford a $500 smartphone and can't afford to pay $1 for a game? Or perhaps they steal a $500 smartphone and then still can't afford a $1 game...

          • http://www.facebook.com/people/Chris-Marshall/1393515108 Chris Marshall

            no you moron! Try going up in an environment where there is no place or ability to grow unless you are lucky and find a way out. Also dont put words in my mouth when you cant even figure out what your saying yourself. My reply to him was that people make themselves poor. This is easy to say from a person who came from something. You come from nothing and you find out that most people are poor because of the situation they were born into. Cant tell you how many people refused to hire people from detroit just because they were from detroit. It did not matter what credentials they had the moment "Detroit" was on their app was the moment most employers threw it in the trash.

          • Anthony Jennings

            LOL... wow, you should really take some time to evaluate your opinions. How about people who are poor because they are disabled and their smartphone provides them with accessibly functions.

            LOL x2 How about homeless looking for work, you might laugh at the idea but honestly even most entry level companies even general labor make you apply online these days. It's actually a fiscally responsible choice. You need a phone and and email in the world of work today and a smartphone provides three necessary services for a fraction of what it would otherwise cost. A smartphone can replace a Netbook/Laptop $250-400, internet access (you need a place to have it set up) $30 per month, Cellphone $45-60 per month. Total Minimum $325 initial investment, when you can get a smartphone for $0-349 and you can get mobile and data for as cheap as $45 with realistic just hunting data usage a much cheaper cost on contract and it goes with you, stays on your person so you don't get your shit stolen when you sleep. Additionally it allows you navigation and access to bus schedules and the like.

            You are obviously very closed minded and never had to deal with horibly shitty circumstances in your life.

            Now cable television and you have my ear, that is just always a waste of money and personal life energies.

          • tejas

            I am a student from third world and I own a smart phone for academic
            help majorly.. Camscans, timetable apps, notes taking app, connectivity
            for my banking and project help.. I would not think if i am buying a
            nexus 4 for it's price.. that is needed, a necessity.. But paying for
            games like dead trigger?? I rather save it for an extra notebook and for
            a dollar in my country I can eat once a day.. I need not come from a
            ghetto, but I am entitled to save if I can..

          • tejas

            and it is very very hard for me to get a working account to pay on play store as I donot own any cards.. (debit or credit).. just a no frill atm card, that only helps me withdraw cash.. People like me exist in surprising numbers, and get out of your line of vision conveniently.. Neverthless, for each man his own.. Pay or not, it is personal choice and all reasons are legit

      • Anthony Jennings

        LOL... DRM is why I pirate, hands down. I have pirated a lot of android apps most of which I don't use and the ones I do I have purchased. My things I buy I discover through piracy. I had never even heard of this game till now. Piracy is free publicity nothing more. If it is made out of 1s and 0s I can get it for free but it is unbelievable the amount of things I pay for despite that. I am a huge consumer of various media. I buy books, go to the theater, I buy games, I buy apps. Thing is for the apps and games I buy I pirate them too that way i don't have to worry about being without a data connection and not being able to reach licencing servers. Fact is DRM on the android market is unobtrusive as is DRM on steam, only reasons I buy things from there. DRM on blurays and digital movies is a pain, I have not purchased a movie in 6 years. Fact of the matter is if a publisher wants my money they are going to give me what i want on my terms. I have the money which means they work for me, I am the boss. If you run a company roofing houses and you make your customers jump through hoops to have you roof their house, you would not shit yourselves when you find that they are selecting a company that is offering a free roof with no restrictions. Now some app devs add extra DRM. If I have to type a license key to use your app after I bought it off the market eff it I'll pirate it throw it in my Dropbox and load it from there in the future. Why the hell would I pay for an app that inconveniences me. In one case I actually did pay for RoamControl on the market and just continued to use a pirated version of the app as it would try and do a license check. It was annoying I use roam control to get a signal when I am roaming loading it from a backup using Titanium Backup when I need it only to be unable to use it since I can't get a signal to license check.

        Wah wah wah piracy is not that bad and everyone knows it, they just like to cry and bitch and complain that piracy is the cause of shitty sales and not thier lack of creativity and a unique product that people want. Need proof look at minecraft. 50mb game I pirated it before I purchased it, guess what, glad I did cause the servers were down and I could not use the game right after I bought it. I bought it anyway, Had a working pirated copy of a game that has no DRM. Why did I buy it, cause it was fun and I respected that as a legitimate consumer I would not be hindered in the enjoyment of my product.

        The argument for DRM is old, foolish, and ridiculous. It's just like gun control, it does nothing to protect anyone. If i am a criminal I don't care if owning a gun is legal as I am using it for crime. If I rob you you are helpless because the your system of government removed your ability to protect your self but not the criminal's ability to harm you. The same hold true with DRM it only punishes legitimate consumers who have to bother with it when it brakes. Criminals will simply work outside the system.

        So how exactly is more advanced DRM that will only annoy your PAYING customer base going to provide you with greater profit margins?

        *EDIT* I know I made typos misspellings and may have used the wrong word occasionally. Please do not attempt to dismiss my argument by saying i am unintelligent. I am simply to busy to worry about making this post pretty and accurate.

  • mikedg

    I bought this for $1. The game at release, was not worth a dollar. It's current version was improved greatly and is worth $1.

    • http://twitter.com/WetNilly Jared N

      Huh? Not worth a dollar at release? I bought this game the day it was released. I got my dollar's worth of entertainment out of it after like 10 - 15 minutes. Everything else was just icing on the cake.

    • http://twitter.com/WetNilly Jared N

      Huh? Not worth a dollar at release? I bought this game the day it was released. I got my dollar's worth of entertainment out of it after like 10 - 15 minutes. Everything else was just icing on the cake.

    • http://twitter.com/WetNilly Jared N

      Huh? Not worth a dollar at release? I bought this game the day it was released. I got my dollar's worth of entertainment out of it after like 10 - 15 minutes. Everything else was just icing on the cake.

  • http://www.whatupgoingon.com Greg Macek

    If you can't afford to have something or don't want to pay for it, what makes us all think we have the right to that thing?

    • Tomi Golob

      Nobody said they have a right. Pirates never claim they have a right to have free software

      • Joe is a joke

        YES THEY DO. They often openly claim just that when anything protecting applications and media is used to reduce piracy.

        • BangIShotYou

          Are you sure you're not mistaking saying, "There should be no DRM" with "WE WANT FREE STUFF". Because based on your sentence, it seems like people want stuff DRM-free, which is not the same as free. There's a notable difference.

          • Darrell

            This. I once played Arkham Asylum (after legally purchasing it through Steam), only to refuse to make a Microsoft Live account, play it for 2 hours, and then realize that I wasn't able to save because the Live account is the only way they can enforce DRM.

            I haven't played it since. That was 10 months ago.

          • Darrell

            This. I once played Arkham Asylum (after legally purchasing it through Steam), only to refuse to make a Microsoft Live account, play it for 2 hours, and then realize that I wasn't able to save because the Live account is the only way they can enforce DRM.

            I haven't played it since. That was 10 months ago.

          • http://www.facebook.com/people/Stephen-Kopenkoskey/608783206 Stephen Kopenkoskey

            Your statement is wrong about the Microsoft live account. You can create a offline profile and save the game, but you need a live account to play online. It's a small option when it tells you to create an account.

          • http://www.facebook.com/people/Stephen-Kopenkoskey/608783206 Stephen Kopenkoskey

            Your statement is wrong about the Microsoft live account. You can create a offline profile and save the game, but you need a live account to play online. It's a small option when it tells you to create an account.

          • http://www.facebook.com/people/Stephen-Kopenkoskey/608783206 Stephen Kopenkoskey

            Your statement is wrong about the Microsoft live account. You can create a offline profile and save the game, but you need a live account to play online. It's a small option when it tells you to create an account.

    • xmichaelx

      It's not about rights; it's about ability. I don't have a "right" to own a television. But I still own one.

      In the U.S., we have very few rights, and all are spelled out in the Constitution.

  • RichA

    This has happened to me before with other app purchases, and I didn't care. I also don't mind spending a dollar (or $2 in my case) of this to support a developer whose app i like.
    A pack a gum is more than a dollar.

  • Keith0606

    This is pretty disappointing news. I figured there is some piracy as there is with almost everything. But it sounds really bad, I want more $.99 to $4.99 games, rather than fremium titles personally. Sure you can beat this one without the fremium unlocks, but i'd rather pay a few bucks and just have everything available to me. I'd also like developers to make money so they keep making games.

  • http://www.prosoftstudio.com/ Brandon Enriquez

    Its a dollar... money well spent. I think they deserve more than a dollar for that game so I am happy with my purchase.

  • http://www.facebook.com/profile.php?id=775665643 Mark Coppock

    Are people really complaining that they spent $1, and some other people don't have to? Man, envy has really gone public, hasn't it?

  • moelsen8

    i don't get it. isn't this almost enabling piracy as well as killing all of their sales? i doubt those same pirates would also be willing to shill out money for IAPs to support the dev, so they're basically losing the only income they can actually count on - the upfront $1 that honest people pay to get the game legitimately.

    or is that just it.. both the upfront costs and IAPs can be circumvented by pirating it? still.. why drop the price and lose that honest dollar? let the scumbags have to resort to the dark corners of the internet to get out of spending a buck.

  • Himmat Singh

    Frankly, for a game that's only about 2 weeks old and was selling near the top of the Top Paid charts in that period of time, it's a little brash. I mean, even with Google's latest efforts at blocking piracy with better encryption after the Google I/O didn't seem to help.

    The worrying thing here is, with the game only a buck and selling rather well in the Play store, by making it free it sends out a wrong message. Assuming MadFinger's claim is true, developers will now start to pay more attention towards freemium, which sucks really.

    • HarvesterX

      You my friend have the most prophetic post here, looking back with hindsight clearing my vision.

  • Randy

    I call BS on this. There are ways to prevent piracy, that was their fault that they didn't take precautions for it. I spent my .99 on it and it doesn't make me feel any more warm and fuzzy inside that I bought them a cup of coffee. It makes me feel like that if one game manufacturer does this the rest might as well.

    • http://tablified.com Ayman Suleiman

      You're obviously not a developer and don't know jack shit about encryption

  • Jose Marie Maquinay

    It's really sad to hear that there are some people that will pirate a 1$ game... I can imagine some people will sort to piracy just to play the game (I guess they can't 'legally' buy it since they don't have credit cards, debit card, etc) that they like.. But we MUST support developers, and it's basically for our own good...

    I'm hoping that Google will implement apk encryption and alternative payment methods soon to stop pirates...

    • Himmat Singh

      Yea, many kids especially have to resort to piracy. Once upon a time, that was the case for me. Am I really to be blamed? I didn't have a CC, but I wanted to pay badly, just that there wasn't a way for me to do so.

      PS: No parent will lend their CC to their children for online transactions.

      • William Neal

        So why didn't you steal a car at 14? or rob a bank? or take something else you cant buy?

  • A humble pirate

    I pirate games when I can't afford them and the I gladly give out my dollars for games when they DROP to that point but the game was already a dollar and no one could spare it?

    • Ace

      Wow you just admited to the whole reason we are here. So basically what you are saying is that if on any given day you could not afford the $0.99 you would pirate an app.

    • http://tablified.com Ayman Suleiman

      people like you are the issue. scum.

  • Darktanone

    If I were in their shoes, I'd discontinue Android development. It's a money-losing venture. Why bother devoting resources with no expected return? Seems all their profits are now coming from the iOS version.

    • Elias

      That's probably why they have tried to make the game free: since things were going FUBAR with piracy anyways, might as well try and see how this nice-stuff-for-free thing works. If they feel like they had the expected compensation through IAP, rest assured that they'll not only keep suport to Android, but also release some more free kick-ass games. If they don't have the expected compensation, they'll drop support for Android on future games or maybe try different approaches (such as freemium). That's no rocket science, just plain logic.

  • Robert Jakiel

    People are bitching about $1? Get over it. You couldn't get a game nearly this good for $1 anywhere else or on any other platform. I applaud Madfinger for making the decision to go free to play but on the other hand keeping it at 0.99 cents wouldn't have made a difference anyway in the piracy rate.

  • Jonhern

    Privacy is much easier on ios, so if he is trying to say it's worse on Android I call bull. Almost everyone who jail breaks installs installous which makes it so easy to download priated apps. Android really has no equivalent.

    • Lee

      No pirating is much easier on android...All you need to do is grab the apk from a website and make sure you have "install from unknown sources" checked. No jailbreak / rooting required.

  • Elias

    I once bought GTA4 which was available for my device (Captivate), but then it can't find the right files for my device when it tries to downloads content, so I can't play it. Yeah. Obviously this only happened after the refund window was already over, so I had to swallow it - and swear I'll never buy another game without pirating it first. So, part of the blame on piracy goes to Google's narrow refund window.

    When Dead Trigger was paid, I didn't even bother to buy it (or pirate it) because I thought my Galaxy S wouldn't run it and was also afraid that the game would feel like freemium since it has IAP. Then, when I saw it for free, I've installed it and I could see it actually runs on my device, even though the frame rate might drop dramatically sometimes (which isn't developer's fault). But the game feels so good and is so much fun, added to the fact that the IAP really aren't obstrusive, that I actually WANT to spend on IAP in order to support the developer. But if IAP was obstrusive, I'd be so irritated that I would buy absolutely nothing and probably uninstall the game to avoid further irritation.

    • Elias

      Btw, I won't ever spend $8 on Shadowgun. If I ever have it, I'll catch it on sale or pirate it. I have no plans on spending more than $4 on any app or game.

      I'm happy with the idea that developers might keep the price high for some months after launch to make their profit, then drop the price through a sale to amass a few more bucks from those that don't mind waiting or think the price was too high initially.

  • http://www.talltechtales.com/ Mattias

    $0.99 on a game like this is nothing...I would gladly pay more when it comes to quality games. It's really sad that some people are too cheap to spend a measly dollar on a game...it's really not that much and I bet most people spend a lot more on coffee or Mt. Dew in a month anyway.

  • Paul Moody

    I'm more than happy to have not only paid for the game but to have paid for it when it first came out - for more than $1. It's a good game and although harder, can be played without making in app purchases...

  • anzensepp1987

    This is such a shame. Piracy-idiots destroy our platform. Think I need to puke now ...

    • xmichaelx

      How does this company giving their stuff away for free destroy your platform again? My Android phone and tablet seem to be working just fine.

    • xmichaelx

      How does this company giving their stuff away for free destroy your platform again? My Android phone and tablet seem to be working just fine.

  • Kokusho

    best 99 cents spend in an Android game.

  • L boogie

    yet complaints about games on android would surface, despite the continued effort of developers whose effort has brought about great games such as osmos hd, sprinkle, samurai 2 vengeance etc. cant wonder sometimes why ios has a much better selection even though piracy exists there as well

  • bungadudu

    Fk that!

    I have every reason to blame Madfinger !
    I don't care about what others do, if they pirated the game etc, I've worked for that dollar and now it's.... :puff: ... gone. With nothing in return for me.

    Fk Nvidia and Fk Madfinger Games!

    (and it's a crap game! - I haven't played it for more than 20 mins in total)

    • lihu911

      What are you talking about, YOU chose to buy that game, You chose to pay $1, nobody forced you to buy it. Why do you care what they do to the price after you bought it? If they had raised the price to $5, would you then think you should pay $4 more for using it?

      And $1 for 20 minutes of entertainment seems pretty good to me, you can barely get a beer for that..

  • Ryan

    What utter garbage. For the past year, app makers have worked against the whole Piracy issue by developing apps that are free, and able to turn a profit, whether it be purchasing in game benefits, or in game advertising. If they arent prepared to stick to their guns with their pricing, they should have created a free app from the start and monetized like real app developers do in 2012. What a waste...

  • chrisjcks

    I still think they should have released it for £4-6 with all weapons etc available via unlockables within the game as you progress. - however, I bought it withon seconds of its release and it was seriously worth it! - and considering in-app purchases (as long as its on both my tablet and phone)

  • BangIShotYou

    I'm not going to call bull on this, but I am going to say that without being able to see the data and without knowing how they went about gathering the information that led to them being able to determine that "the piracy rate was unbelievably high", I'm not going to flat out believe this and start railing on the "pirates" like some of the people in the comments so far.

    I'm sorry, but years of "the movie industry is dying!!!" (while having record breaking profits year after year after year etc.) just flat out makes me take cries of piracy not even remotely seriously.

    And I've heard similar things with games. Ubisoft and Activision, both of whom are notorious for releasing buggy games and having atrocious DRM then going on to complain about declining sales and blaming piracy instead of ... oh I don't know... buggy games and draconian DRM... well, things like that seriously make me skeptical.

    • http://twitter.com/bat0nas Tomas Misevičius

      Well said!! Couldn't have said better.

    • http://twitter.com/bat0nas Tomas Misevičius

      Well said!! Couldn't have said better.

    • Matt Zwirn

      Is that your way of saying that pirating a game is ok?

      • Carlos Escobedo

        No but numbers are better than broad statements. Is ridiculously high like 90% or is it like 10%. Numbers give this context as a developer you have to accept a certain level of piracy if you have a popular game or app.

      • BangIShotYou

        No, it's my way of saying we can't just take someone's word for it. I'd like to see proof (in the form of actual numbers) to back up their claims, as well as how exactly they went about gathering such proof.

        For instance, "Matt Zwirn is the biggest pirate on the planet! That's why he's here making a comment trying to paint my comment in a bad light. To hide what he's really up to. You guys will have to just take my word for it though. He's a no good thief!"

        See what I did there? Made a statement without any supporting evidence presented to back it up. However, I called you a pirate, the biggest on the planet. [starts foaming at the mouth] Let's all get mad and go off the rails based on my word alone. [grabs torch and pitchfork, readies others to hand out to everyone who believes what I said despite no proof on my part supporting my claim]

        But again, to clarify for those of you in the class who are a bit slow on the uptake. WITHOUT ANY SUPPORTING PROOF, I FOR ONE REFUSE TO BELIEVE WHAT WAS STATED. Now, if they present proof to support their claim, after giving it a look over I can then determine whether their currently unverified claim is in fact true or not.

        As such, I'll reserve making a judgment until all the facts are presented. You know, kind of like how things are supposed to be.

        • Anthony Jennings

          You use sense when you speak, this makes you a beautiful human. I am grateful you exist. OMG in a thread of opinions based on nothing reading your posts has alleviated the pain in my brain brought on by so much of the willful ignorance of those minds still not free'd from the herd mentality.

      • BangIShotYou

        No, it's my way of saying we can't just take someone's word for it. I'd like to see proof (in the form of actual numbers) to back up their claims, as well as how exactly they went about gathering such proof.

        For instance, "Matt Zwirn is the biggest pirate on the planet! That's why he's here making a comment trying to paint my comment in a bad light. To hide what he's really up to. You guys will have to just take my word for it though. He's a no good thief!"

        See what I did there? Made a statement without any supporting evidence presented to back it up. However, I called you a pirate, the biggest on the planet. [starts foaming at the mouth] Let's all get mad and go off the rails based on my word alone. [grabs torch and pitchfork, readies others to hand out to everyone who believes what I said despite no proof on my part supporting my claim]

        But again, to clarify for those of you in the class who are a bit slow on the uptake. WITHOUT ANY SUPPORTING PROOF, I FOR ONE REFUSE TO BELIEVE WHAT WAS STATED. Now, if they present proof to support their claim, after giving it a look over I can then determine whether their currently unverified claim is in fact true or not.

        As such, I'll reserve making a judgment until all the facts are presented. You know, kind of like how things are supposed to be.

    • Anthony Jennings

      I love you, Let's be friends. Find me on twitter TechJennings

  • thatdefault

    I don't blame them. In 3rd world countries you can buy 50,000 paid Android/iOS apps/games for 2 dollars or less.

  • Jacker

    You people believe anything. Madfinger dropped the buck because it's makes them more money in the long run. All the other games use the same model by giving the game free first. This piracy statement is just a coverup for its greed. Sheep away sheep's...

    • Shane Allen

      "...Madfinger dropped the buck because it's makes them more money in the long run...." Would you care to explain this in depth? Unless they add advertising or IAPs, I don't see how they will make money off this game.

      Disclaimer: I haven't played Dead Trigger or Shadow Gun, so I don't know if they have in-game advertising.

      • PhilNelwyn

        If you had read the article you would know that this game has IAP.

      • PhilNelwyn

        If you had read the article you would know that this game has IAP.

    • Shane Allen

      "...Madfinger dropped the buck because it's makes them more money in the long run...." Would you care to explain this in depth? Unless they add advertising or IAPs, I don't see how they will make money off this game.

      Disclaimer: I haven't played Dead Trigger or Shadow Gun, so I don't know if they have in-game advertising.

    • xmichaelx

      The whole statement is non-sensical. It's like the RIAA saying, "We realize that a lot of our music titles get pirated, so we're just going it give it all away from now on."

      It doesn't make sense from a business perspective at all. No money is not better than some money.

    • xmichaelx

      The whole statement is non-sensical. It's like the RIAA saying, "We realize that a lot of our music titles get pirated, so we're just going it give it all away from now on."

      It doesn't make sense from a business perspective at all. No money is not better than some money.

    • http://twitter.com/ElimentalD Ed Limental

      I also think its a load of crap. They making it free on Android because they make more money off Android's IAP vs iOS seeing that we do not have some Russian proxy server....

  • Himmat Singh

    I think the reason why developers have been making the Android platform as a whole the scapegoat with regards to piracy is because on Android, both rooted and non-rooted devices can be counted in when playing pirated games.

    On iOS, things are very much different. Of course if you're not jailbroken, you can't play a pirated game. And if you are, the developers can't know.

    So they have no data for iOS to compare with Android, when in true fact things could be worse on iOS by the order of magnitudes.

  • http://twitter.com/bat0nas Tomas Misevičius

    How did they get the statisticss that the game was pirated? :) It was not as successful as Shadow Gun so they decided it was pirated much? :)

  • Elias

    Guys deserve applause instead of blaming. They could have waited for a few months in order to make a profit from honest users while dishonest ones pirated the game. Instead, they felt this wouldn't be fair with all the honest users, so they just made it free so honest users can have it for free too. But seriously, demanding one buck back? The game was already cheaper than it could be, I would have paid at least $2 on it - and I'm cheap as hell. If you buy something worth $1 from Wal-Mart, are you going through the effort of going back to the store (spending your time and gas) to demand $1 back? Stop bitching, ffs.

  • PhilNelwyn

    When I realized that this game was just an enhanced version of "Contract Killer: Zombies", I was really disappointed.
    I'm glad I didn't spend too much for a game I uninstalled three days later.

    • Elias

      Afaik, Contract Killer was free and also a good game (not sure about the zombie version). But it was hard to advance in the game, so I ended up dropping it after a few months.
      Still, I didn't really feel like I should spend something on Contract Killer. Dead Trigger is so nice I actually feel like spending on it.

      • PhilNelwyn

        It's really beautiful, but quickly gets as boring as CK.
        Missions are repetitious, and even if the in-app purchases are not required to play the game, the fact that they keep on pushing it is really annoying.

  • Kernschatten

    I don't know much about piracy, but why is there such a problem with this game as opposed to Shadowgun? Shadowgun costs more.

    • Carlos Escobedo

      There is problem with piracy on all Android games including Shadowgun. I believe they were just shocked the piracy was still so high with a game that was only a dollar.

  • New_Guy

    Thank you so much for shedding light on the truth. I really hope people will now stop whining about their buck and point the fingers at the real culprits in our android community. These idiots make Android less desirable to app developers as a whole and it's no wonder why...

  • http://twitter.com/yellowspyder Spyder Ryder

    I cry "foul." Nobody that's making even a small profit selling their wares ever (if they are in their right mind) decides to make it free for the reason that the $1 game is pirated too much. $1 is $1. If it's still selling (and it was), you keep the money coming in as long as you can. Business 101. I don't believe making it free because it was being pirated is any more than whining. That would be equivalent to an author decided to give away his book because too many people are reading it for free in the library. And what's with this "disqus" thing? It can never remember who I am and I have to sign in all the time.

    • http://tablified.com Ayman Suleiman

      Perhaps you don't understand how IAP works. If you pirate an app, you cannot purchase anything via IAP. When you attempt to purchase anything, it gives you an error. Therefore Madfinger is losing potential customers when they download the pirated version. If they make the application free then they have a better chance of getting more sales via IAP. THAT is simple business. Take a hit upfront and profit in the end. It's a smart move. Even if you pick up the game and say that you'll never buy anything via IAP, there is always a small chance that you will (especially if the price is right). Madfinger is betting on that small chance and it's a good call.

      • http://twitter.com/realnudel Meowski Catovitch

        But they also said they don't consider IAP a requirement to play and that the game is now free. So, if IAP really isn't a requirement, they are now making $0 instead of $1 per legit customer. That doesn't really make sense to me.

        Maybe they just haven't explained their logic very well.

        I think it would've been better to drop the IAP and leave the game costing $1, or even raise the price of the game slightly after dropping IAP. The complaints people had were about the perception -- perhaps not the reality, but the way people assumed it was -- that you had to pay for the game itself and then pay for IAP as well, which people object to.

        Personally, I think it was more a perception problem than bad pricing. There are games where you pay a decent amount for the game itself and still have to pay even more for IAP to play it properly. There are also "free" games where you have to pay a lot for IAP to play them properly. This did not seem to be either of those, but since that's what people are used to when it comes to IAP, that's what people seemed to assume it was.

        I expect some people used that as an excuse to pirate the game. (And some people will pirate whatever they can, with or without an excuse.) That sucks. But I don't see the logic in making the game free if piracy was the problem and IAP isn't required, as now they're making nothing instead of something.

  • smeddy

    I completely get why they did it, and I have no complaints about the game or the pricing. But having spent the money a week ago, and bought one in-game upgrade, I can't help feel a little duped, and it will make me less keen to jump on to another game again. This is about the fourth time this has happened to me on Android and - regardless how small the amount is - you can't help but feel cheated.

  • Gustavo Flores

    I'm happy that I paid for it, and I bought it for my wife as well. I am also aware that things would be way better if Google had more options to pay for their products. Options not related to a bank.

  • http://www.anivision.org/ Christopher Bailey (Xcom923)

    wow, that's kinda sad. I hate that piracy has effected even this super cheap game like that.

  • Namuna

    What a CROCK! "Too many people are pirating our software so we're just going to give it away for free"...Huh!!?? How does that make any business sense? If Adobe took that stance, Photoshop would've been FREE from version 1.0 on.
    I agree with a previous poster...Madfinger must be making good money from their IAP and stating the reason of making it free as being because of piracy is a whole lot more digestible than admitting they're making good money off the IAP.

    • Elias

      So, if they are making good money through IAP, what's the problem? Good for them and for everyone who can now play legally for free, even without spending a dime.

      • PhilNelwyn

        You completely missed the point of his comment.
        He's not saying that there's a problem with them making more money through IAP, but that it's the only reason, and piracy is an excuse to lull people who bought the app and could complain about the fact that it gets free just a few days later.

      • PhilNelwyn

        You completely missed the point of his comment.
        He's not saying that there's a problem with them making more money through IAP, but that it's the only reason, and piracy is an excuse to lull people who bought the app and could complain about the fact that it gets free just a few days later.

      • PhilNelwyn

        You completely missed the point of his comment.
        He's not saying that there's a problem with them making more money through IAP, but that it's the only reason, and piracy is an excuse to lull people who bought the app and could complain about the fact that it gets free just a few days later.

    • http://www.anivision.org/ Christopher Bailey (Xcom923)

      true, but Photoshop and others took the stance of "we're just going to charge out the A$$ so we can make up the cost of people pirating it" I think this is a better way to handle it. Of course if they just utilized google's authentication methods with the play store this probably wouldn't happen....of course that's only with JB+

    • http://www.anivision.org/ Christopher Bailey (Xcom923)

      true, but Photoshop and others took the stance of "we're just going to charge out the A$$ so we can make up the cost of people pirating it" I think this is a better way to handle it. Of course if they just utilized google's authentication methods with the play store this probably wouldn't happen....of course that's only with JB+

      • marcusmaximus04

        "
        Of course if they just utilized google's authentication methods with the play store this probably wouldn't happen....of course that's only with JB+"

        That's not true. Play Store Authentication has been around for a couple years now(before it became the Play Store at all). The new thing that's coming down the pipe with JB is app *encryption* which will make it harder to modify the apps to remove authentication.

        Also, even there, while it's initially JB+ only, it's coming to gingerbread and above.

        • http://www.anivision.org/ Christopher Bailey (Xcom923)

          yeah I'm aware of that. I didn't phrase that right. in my head I was including the encryption part when I said "authentication methods" I actually didn't know that was coming to GB. Thanks for the info

        • Brfield

          What people don't understand is it is INCREDIBLY easy to remove Google's License Verification that is currently being used. It's seriously only like 10 lines of code that needs to be changed.

    • http://www.anivision.org/ Christopher Bailey (Xcom923)

      true, but Photoshop and others took the stance of "we're just going to charge out the A$$ so we can make up the cost of people pirating it" I think this is a better way to handle it. Of course if they just utilized google's authentication methods with the play store this probably wouldn't happen....of course that's only with JB+

  • Namuna

    What a CROCK! "Too many people are pirating our software so we're just going to give it away for free"...Huh!!?? How does that make any business sense? If Adobe took that stance, Photoshop would've been FREE from version 1.0 on.
    I agree with a previous poster...Madfinger must be making good money from their IAP and stating the reason of making it free as being because of piracy is a whole lot more digestible than admitting they're making good money off the IAP.

  • marcusmaximus04

    Interesting, any word if they ever tried using the Play Store's verification API's?

    You can put code in an app that checks with Google's servers to verify whether the user bought the app from the Play Store. From what I saw of it at GDC, you can even choose a customized response if you find that the app is pirated(e.g. if you don't want to just lock people out, you can prompt them to go to the play store and buy it)

  • marcusmaximus04

    Interesting, any word if they ever tried using the Play Store's verification API's?

    You can put code in an app that checks with Google's servers to verify whether the user bought the app from the Play Store. From what I saw of it at GDC, you can even choose a customized response if you find that the app is pirated(e.g. if you don't want to just lock people out, you can prompt them to go to the play store and buy it)

  • E

    So, everyone gets it for free now, pirates included...? Granted it's not fair, but why would you throw away the $0.99 from (a lot of) legit players? I think it's more to get people in the door and collect money from IAPs, than it is to prevent piracy.

    Also, does this set a precedence, where if enough people pirate a game, they help everyone else out by forcing the dev to release it for free?

    Disclaimer 1: I bout DT when it was released at $0.99. For that price, I don't mind supporting the developer, but I was a little miffed that (a) it didn't work on my original device until the update and (b) they are making no acknowledgement of their loyal fan-base who DIDN'T pirate the game. Yes, it's only $1, but why not give legit players some bonus.

    Disclaimer 2: I have "pirated" apps to try them out. All too often, devs will decline to offer a demo to let you try out a game/app, or you never know if an app is really incompatible until you try it out. EA & Gameloft (and yes, Madfinger now) are notorious for releasing games that either don't work on all the devices they say, or they DO work but for some unknown reason don't let you buy them on the Android Market.

  • E

    So, everyone gets it for free now, pirates included...? Granted it's not fair, but why would you throw away the $0.99 from (a lot of) legit players? I think it's more to get people in the door and collect money from IAPs, than it is to prevent piracy.

    Also, does this set a precedence, where if enough people pirate a game, they help everyone else out by forcing the dev to release it for free?

    Disclaimer 1: I bout DT when it was released at $0.99. For that price, I don't mind supporting the developer, but I was a little miffed that (a) it didn't work on my original device until the update and (b) they are making no acknowledgement of their loyal fan-base who DIDN'T pirate the game. Yes, it's only $1, but why not give legit players some bonus.

    Disclaimer 2: I have "pirated" apps to try them out. All too often, devs will decline to offer a demo to let you try out a game/app, or you never know if an app is really incompatible until you try it out. EA & Gameloft (and yes, Madfinger now) are notorious for releasing games that either don't work on all the devices they say, or they DO work but for some unknown reason don't let you buy them on the Android Market.

  • http://www.facebook.com/profile.php?id=1849765376 Jordan Rushing

    I was never pissed at the price drop. But know that I know why the price has dropped, I'm pissed.

    • http://tablified.com Ayman Suleiman

      seriously? you're upset because it went from $0.99 to $0.00? i would understand if it was like $5 (which is what the game is worth) to zero but seriously, 99 pennies? Wow.

      • http://www.facebook.com/profile.php?id=1849765376 Jordan Rushing

        Ummm, did you even read what I said?

        "I was never pissed at the price drop."

        Apparently not.

        • http://tablified.com Ayman Suleiman

          You said once you found about about the price drop you got pissed, ergo, you're pissed you spent a dollar. Cheap ass.

          • http://www.facebook.com/profile.php?id=1849765376 Jordan Rushing

            You're a freakin' idiot. Not only did I buy the game for $1, I spent even more on IAP's. Was I pissed that the price dropped? HELL NO. Was I pissed when I found out it was because of pirates? HELL YES. I don't condone pirating, it's wrong, it's illegal, and it screws everybody. Yeah man, my cheap ass just spent a shitload of money on a great game. I'll agree.

  • http://www.facebook.com/profile.php?id=1849765376 Jordan Rushing

    I was never pissed at the price drop. But know that I know why the price has dropped, I'm pissed.

  • http://twitter.com/WetNilly Jared N

    Was happy to pay a measly buck for this game. It's worth more. Shame on all the people who pirated it. Hopefully the developers still make enough money to encourage them to keep developing for Android.

  • http://twitter.com/WetNilly Jared N

    Was happy to pay a measly buck for this game. It's worth more. Shame on all the people who pirated it. Hopefully the developers still make enough money to encourage them to keep developing for Android.

  • http://twitter.com/WetNilly Jared N

    Was happy to pay a measly buck for this game. It's worth more. Shame on all the people who pirated it. Hopefully the developers still make enough money to encourage them to keep developing for Android.

  • aatifsumar

    Speaking for India, I can confidently say Piracy Rates would be way way way lower here if Google Play offered Operator Billing. Google Play doesn't accept Debit Cards in India, which is the way most people pay for stuff online. Also there is an inherent mistrust of credit cards and online payment by them. Adding Operator Billing the way Nokia has done would do them a lot of good.

  • aiden9

    Eh I'd have to see their numbers and how/where they got them from.

    Besides that I think the more reasonable reason they did it was because the the low star reviews of "I paid for the app then when I start playing I have to pay MORE for IAP?!?! fail game is fail" type of reviews. Saying "Well it was being pirated so we gave it away for free." just doesn't make any sense.

  • http://www.facebook.com/people/Олег-Цой/100002515142603 Олег Цой

    I still wouldn't mind a game credit just to get that M4. Or make purchases to be transferable between devices. I bought M4 on Nook Tablet, but can't use it on my Note.

  • Pär Dahlberg

    It's just a sad world when people pirate something they could purchase for $1! And no, DRM isn't the solution since that'll always be easy to get around for anything you download to a device.

  • George Williams

    Damn, people priate $1 games, WTF? It's a freaking dollar!

  • Lee

    I think pirating is WRONG but charging for games that utilized In-App-Purchases isn't that smart (in my opinion). Why pay money to play a game that you will (more than likely) buy new gear, guns ect for a cheap amount. I guess this game had to learn its lesson.

    • http://tablified.com Ayman Suleiman

      You can play the game without buying anything. What don't you get about that?

  • NassT

    The best response to piracy ever. I did download this game illegally to try it but since they did this I want to give them my money. Thank you madfinger, you give developers a good name.

  • Skillit

    I'm not gonna outright call this crap, but before the price drop didn't they sold on the range of 1,000,000 copies ? Also I'm fairly certain that with the lack of patience of casual games the IAP have been quite voluminous.

    In any event, it's obvious that there is piracy on Android, as there is on any other platform, while the amount of piracy might have been larger than expected that shouldn't have surprised a company that has had other releases on the platform. And most important even with the piracy the game was a hit, it sold more than 1,000,000 copies on a few days...

  • p1.UmK

    i paid the $1 for it and i don't regret it at all for one reason: this game works on airplane mode.
    that means A LOT to me. i really hating buying a game to pass time where i get no signal only to find out it needs an internet connection to work.

  • TechGuy21

    i downloaded a pirated version since i couldnt get it to work on my TF101. but turning it into a freemium game isnt the answer. the IOS version got leaked online before the android version. yet madfinger bitching about android. IOS users pirated games as well. but its not that high probably 5% of android users know how to get a cracked APK. same goes for IOS ones stop bitching make more games. piracy isnt going anywhere. PS3,XBOX,NINTENDO,PSP,PSVITA PC all have piracy problems. you dont see devs making free games for them. they still made billions.

  • Simon Belmont

    This is sad. Pirating rate high for a game that's less than a buck.

    ONE DOLLAR. This game is easily worth $6 - $8 in terms of gameplay, replay, and graphics.

    • Simon Belmont

      By the way, I proudly bought the game for $1 after reading about it on AP. Do I feel cheated now that it's free?

      Heck, no, I don't. I'm a software developer myself and yes, we have living expenses, and I am proud to support the developers of a game (or any app for that matter) that I truly enjoy or use.

  • sansenoy

    My country got access to paid apps just last year, late last year that is... The Apple "alternative" was already fully functional for years... You can't compare this to pc piracy, most of us had no choice back in the day, messing with market unlockers defeated the purpose of app stores : convenience and simplicity of monetary transfers. And to make matters worse, the carriers delayed the thing even further...

  • adam

    The guys at Madfinger are awesome - I don't mind at all that I paid for the game already. Support them so they will want to make more incredible games!

  • scuttlefield

    I paid a dollar for it a week before it went free. I don't feel bad about that one bit.

  • adam

    Don't get it? Let me explain.

    "Piracy" can easily be tracked by comparing a list of users vs sales. Someone before me already mentioned this but some people are too lazy to read up a couple posts. There's nothing shady about them claiming piracy is high - in case you forgot, this is Android and tons of people love just finding the apk online instead of paying for it. If there is a badass game, why wouldn't some jerk just pirate that too?

    Also, to those saying they're morons for now giving it away for free...think about it. Not everyone who would buy the game would also buy IAPs in the first place. So there is a group (A) who gives them money once, and a smaller group that become "return customers"(B) via IAPs. There is also Group C, the pirates. If they are already losing potential profits from high piracy, Group C grows while A & B do as well but slower. They need to focus on increasing Group B because they make the most money in any situation.

  • http://www.facebook.com/people/Chris-Marshall/1393515108 Chris Marshall

    Ok I want to call this one out. Firstly if this game is pirated, is it still on the network? If it is, then lets see the numbers. Show me the numbers Madfinger! If its not on the network then there is no way to determine if its pirated other than word of mouth, or having someone track the uploads on pirating sites, and then track the torrents and downloads from there. I am still wondering where the f'cking water effects are in the game on my Transformer Pad infinity. They showed up in the first level, then after that no more pools of water to shoot at.

    Its a great game, but rather than worrying about pirates they need to worry more about fixing the bugs. Especially the problem of not having a "RESTORE IAP" button.

  • Bruno Pedro

    don't put the blame on the people who bought the game and now are complaining, those are some of the people who supported developers, don't try and switch the tables... sure it was just a dollar, but it's the principle

    also saying it's not fremium, makes me laugh a bit, fremium games don't require you to buy stuff to advance in the game, at least most of them, but you can spend real money to get the best items, and guess what dead trigger falls in that line.

    I'm not saying the game sucks, I'm playing it and I'm enjoying it, but I think they could have handle it better, talking both about in game currency and about the price.

    on the topic of piracy, it sucks, it's ruining things for developers, I understand if people do it to try the game, but if you like it, buy it, it's only a damn dollar am I right?

  • PaulAtreides

    I like the provide a good level to get a feel and then pay to unlock type games. I don't like IAP's where they want you to buy coins, weapons, characters, clothes, everything else under sun. Before you know i,t you've spent enough to of had a Xbox/PS3 game. Maybe cheap rentals and bundles soon would be nice.

  • http://www.facebook.com/people/Ray-Sunghwa-Woo/542631978 Ray Sunghwa Woo

    To be honest, I will love to pay $1 for a good game like this, even though it's free now. I purchased the all 3 of the Madfinger games when they were down to $1. What I don't want is pay $6-7 for a phone game and find out that your phone or device is too slow to play the game you paid, and the game is giving you errors that you can't play. But at $1, you can't really complain. I admit that I had downloaded their games before but I never played it for more than a minute,I found out that my device runs the game smooth and nicely, now I bought it I play it more often and I feel right.

    For the game being free, this will only encourage the some of the new people to try and let them decide if they like to play the game with the addition you get from IAP. Who knows some of them will actually spend $1-2 here and there. If the profit you are getting is about same then the developers will love to see more people playing it.

  • Jon Garrett

    To all the people complaining about paying a dollar while the game is now free....suck it up, its just a dollar.

  • Jon Garrett

    To all the people complaining about paying a dollar while the game is now free....suck it up, its just a dollar.

  • Think before you speak

    Okay to the guy that said if it's pirated you can't buy IAP. You are dead wrong sir there is a market out there, that every apps is free. I know because I have this market not giving it out though. The funny thing is half of you complaining about the pirates. I bet more than have of you have pirated a movie, music or something in your time. This game looks amazing yes, but it also sucks in many ways.

    Here is a list.
    1. No replay value in anyway once so ever. All the missions repeat them selfs over and over.
    2. That fucking spin around glitch when your shooting. Out of no where you spin around than your dead.
    3. Also now after this new update its hard as hell to kill swat zombies. They made it harder for a reason you dumbass.

    Them making it free has nothing to with pirates. Now to all of you with no common sense I'll explain why it's free. Have any of you noticed the newest update made the game more difficult. The swat zombies are hard as hell to kill now and the zombies are a lot faster. You used to be able to beat it without buying gold in game. Now to the average player you will have to buy god to move forward. Just like most pc free fps games the games free not the good guns or equipment. Because the players that bought the guns have the upper hand. So that makes other want to buy the better stuff to common sense. Everyone is saying bad business move no amazing business move. Ude your brain people UNITY 3D SDK is free. It cost money once the games done 1,500 a license to sell. There making a killing do some research.

  • Ian Thomas

    I would like to know where these statistics are coming from. For instance, being a developer I have about 8 devices in total available to me. Did I steal the game just because i switched to a different device? I bet that their tracking software thinks I did. Did I steal the application because I switched to a new ROM and thus reset the Android.SECURE_ID by wiping my device data before switching? Their tracking probably thinks I did.

    You can not believe these developers who blame piracy then fail to provide evidence of how they came to such a conclusion. I searched through several of these articles talking about Android software piracy and they all cross link each other on sources and they all, as far as I have seen, fail to provide data backing up these claims.

  • UNF

    This is just a cunning reverse-psychology marketing manoeuvre:

    1. Claim that EVERYONE is pirating THIS game
    2. To boost nerd lust and free viral advertising
    3. Then, give it away for "Free"
    4. Watch as nerd feeding frenzy ensues
    5. Profit ...by reaping IAP harvest

  • JG

    Everyone is pirating it & getting it for free, so we'll just make it free.... Hmm... MPAA wanna start following this logic, since you've got a pirate problem as well? A ton of people are pirating The Dark Knight, so... From now on, no one has to pay to see it... For those of you who already paid $7.50 for it... Thanks for the Venti cup of coffee...

    Even if 90% of the users have pirated the game - that's still $10 per 100 users. Might not be a lot, but some is better than nothing.... Especially now that Google is giving away $25 with each Nexus 7... I'd assume some of those who pirated would use that money to "upgrade" to legit copies of the various pirated apps. Then, when a new update comes out with new levels or whatever, its just a few clicks & you're ready to go - vs waiting days or weeks for someone to finally crack it & get the update online & hopefully you can nab it before TPTB issue a DMCA take down notice on it...

  • http://www.facebook.com/profile.php?id=580416222 Danyal Manzar

    This just made me laugh. The game was designed for free to play model asking you again and again to buy stuff even in the purchased version. Now that they made it free they wanted a lame excuse and they gave one. If android games are not selling then why does gameloft keep making huge titles. I live in Pakistan and I tend to buy original games its the hardest thing to do in my country. With andorid out I have stopped playing pc games. I ordered my tablet and as soon as i get it i am going to be buying the dark knight and spiderman...

  • Live X Unit

    Fxxxin' Stealers!!!!

  • http://www.facebook.com/jtarnawsky Jeff Tarnawsky

    I paid one dollar for this!!! I'm so angry that I will never get that ONE DOLLAR back! (Sarcasm) honestly, mfg makes the most polished games for android/iOS. They can keep my dollar for actually making a quality game for my galaxy nexus.

  • http://www.facebook.com/leo.bobjectclass Leo Bobjectclass

    I support the developers. They deserve this 99 cents. Programming isn't easy all the time out in this or game .

  • jackedoffmadfingerglued

    well now you get gold, alien gun, and casino chips if you bought it before it was free. From the new update. Not really a true waste of mony.

  • steven

    I was on 16% of the game and it reset to the start by itself.not going back there think ill delete it

  • steven

    I bought some gold and the next day my dead trigger game went back to the start.i was on 16%

  • Mo

    its avery nice game ia have played

    http://egyandroid.com/