Since the invention of the smartphone, the number one concern on everyone's mind is "How can I use this to help prepare for the zombie apocalypse?" And if that's not your number one concern, it should be. Zombies, Run! is a game designed to augment your current running routine with a story and extra, *ahem*, motivation. Of the keeping-your-brains variety.

The game actually started as a Kickstarter project (but what doesn't these days?) and was released on iOS a few months ago. The game is fairly straightforward. Plug in your headphones before you go running, and hit play. The audio creates an environment and a narrative that engulfs you in a post-apocalyptic world. And, if the video above is any indication, the game has a very Mirror's Edge feel to it. The game uses the storytelling elements to condition your run.

zombies1 zombies2 zombies3

As you run, you automatically collect items that you can then use to build up your survival camp between workout sessions. The app also allows you to use custom music playlists for your run (the action happens in between songs). You can even view information about your runs online.

The app promises a lot, and we'll have to see if it can deliver. The biggest downfall to the app, unfortunately, is the price. At a whopping $8, it's one of the most expensive games or fitness trackers we've seen. Considering this project started on Kickstarter with an asking price of $12,500 and actually received over $72,000, we would've liked to see it at least come in at under $5. Still, apps that utilize your smartphone to simulate the living dead aren't new by any means, but if this app could put together a halfway decent experience, it could be amazing.

Let's just hope it's $8 worth of amazing.

Eric Ravenscraft
Eric is a snarky technophile with a taste for the unusual. When he's not obsessing about Android, you can usually find him obsessing about movies, psychology, or the perfect energy drink. Eric weaves his own special blend of snark, satire, and comedy into all his articles.

  • Aaron

    Portal runner in the logo ;)

  • Enchante

    I don't understand until there is a real demo up there. If you run too slowly you get eaten...game over?

    • http://www.androidpolice.com/author/eric-ravenscraft/ Eric Ravenscraft

      It might be a little unfair to call it a game in the strictest sense. While you do collect items to supply your base, the actual running doesn't seem to be something you can "lose" per se. We're going to do a more full review, so we can answer more questions once we've put it through its paces. It seems like it's best, though, to see this as a fitness app first and a game second.

      • Iucidium

        Try this one - the one and only zombie run away sim - Zombie, Run! This was around shortly after the G1 release

        • http://www.facebook.com/joeyklatzko Joseph Klatzko

          This has actually been in the market for a couple years.  I thought the review was for this game and I was surprised because it's so old.

          • Iucidium

            Reading - a vital skill. One letter and its a different thing...

  • Joshua Banks

    Interesting, but too much. I think I'll wait to see if a sale come. 

  • Iucidium

    Here's the progenitor, without the pizzazz, free and uses Google maps

  • 666

    The game is great and I ve really awaited its release for mounths now.

    Have to admit that the current version has some rough edges here and there but I am happy that its actually out :)

    You can even walk while playing this so the main story has nothing to do how fast you actually are but sometimes there is a event triggered which is called "zombie chase" and there tzombies are emerging and you have to run faster than you did before in order to escape the zombies. Otherwise you will lose your items.

    Ran 20km instead of my usually 10 only to hear the next story elements -> gogog

  • pacosal .

    I like games, but I like more productivity tools like Task Changer Titanium, Swipe Pad and Wave Launcher, but it's OK, we need enjoy some times ;-)

  • stang68

    If this game adhered to Android Design Guidelines, I'd buy it because I had been intrigued when it hit iOS. But for a developer to charge that much and have the nerve to still use a friggin menu button pisses me off. Follow. The. Guidelines.

  • http://thekonietzkystrain.tumblr.com/ NeuroMan42

    Been watching and waiting for this app for a while... but it is $8, which is not really a big deal but a bit high. The biggest issues I have is no demo, and it takes up a MASSIVE 217Megs. So now I doubt I will bother with it.

    • Jon Garrett


      • http://thekonietzkystrain.tumblr.com/ NeuroMan42

        Actually that is NOT a demo. I thought it was too, it was for pre-purchase/beta folks. :) Spoke to the Devs this morning... and a Android demo is in the works, the game is large due to hours of recorded audio, and the game does install and run off an SD card.

  • DennisKelley

    I just read about this app the other day on Lifehacker. It certainly piqued my interest, and I'd love to try it, but $8 is too much for me to spend on an app that I might use once and then delete from my phone. It's a shame they don't have a demo version available. When they do, I'll definitely give it a try, and buy it if it's worth taking up resources on my phone.

    • Jon Garrett


      • http://thekonietzkystrain.tumblr.com/ NeuroMan42

        NOT A DEMO... it was the Pre-purchase/Beta app. This is direct information from the Dev as of this afternoon.

      • DennisKelley

         I saw this version of the app (named "ZR Advance) on the Google Play site when I was checking out Zombies, Run! The description seemed to indicate that it was some special pre-release version that is no longer useful, so I passed it by. Based on your reply to my comment, however, I installed it and... I was right the first time. Unless you were a pre-release backer (or somesuch) this version of the app is useless.

        It still turns out that in order to try it, you gotta buy it. I doubt that Google's stupid 15 minute return policy will be enough time to give this a whirl, so, once again, until they provide a demo version or a better price, I'm passing this one by.

  • Sorian

    This is very interesting, but like already stated $8 is a bit much for a program that basically is a voice coach. If it comes down in price, I might consider it.

  • Jhhjg

    Just bought it and used it, I love it

  • http://twitter.com/flibblesan Simon Osborne

    The idea and name is very very close to Zombie, Run! That has been in the Play Store since 2009 

    The author of Zombie, run! should totally sue.