Before you ask, yes, this is another tower defense game, but this one is actually unique enough to merit a mention. Where most tower defense games opt for a linear upgrade path for a set of towers, all purchased from money accumulated by killing enemies, Epic Defense uses a less linear and more experimental approach.

Instead of having an array of towers you can purchase for various prices, you're given a set of blank, featureless towers. Each basic tower has no weapons of its own, but is granted unique abilities by adding three gems to the tower. You have a bank of red, yellow, and blue gems. You have to add three gems to a tower to give it a power and, depending upon which combination you use, you'll get a different tower. Three red gems will create a volcano with a wide area attack; whereas a red, yellow, and blue gem will create a tower with a slow, but very powerful attack on a single enemy.

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This mechanic actually forces creativity in a game genre that usually requires very little. I've played my share of tower defense games and usually, after a few levels of experimenting with a couple of tower configurations, I settle in on a pattern that eliminates enemies well before they ever reach my base. I can do this because I have my choice of all towers provided I have the money, which I usually accumulate at roughly the same rate every level.

Epic Defense, on the other hand gives you a limited number of resources that can't all be used for the same towers. Sure, if you have three of every color gem at the start of a level, you could use three red gems to create a powerful volcano, but any other towers you create after that will have to be made from blue and yellow gems. It's also cool that, as you begin, you're not told what gem combinations create what type of tower. This had the surprising effect of making me feel like I was experimenting with alchemy and magic. In a fantasy game virtually devoid of story, I was delighted to find that the gameplay was enough to get my imagination going. Then again, maybe that's just me.

The game also has an upgrade system for your towers involving coins that you pick up from the defeated, so you still get many of the same strategic elements. Epic Defense, though, actually offers some unique new mechanics to a game genre that, frankly, has spawned too many carbon copy hack jobs lately.

Oh, and did I mention that it's free and completely devoid of any tokens or in-app purchases?! That's my kind of game.

Eric Ravenscraft
Eric is a snarky technophile with a taste for the unusual. When he's not obsessing about Android, you can usually find him obsessing about movies, psychology, or the perfect energy drink. Eric weaves his own special blend of snark, satire, and comedy into all his articles.

  • http://codytoombs.wordpress.com Cody Toombs

    There was an iOS game that had the exact same tower mechanic. I played it back when I got my 2nd gen iPod Touch. Definitely a different game though, and it was a LOT of fun in the beginning, though I lost interest rather shortly after I figured out the combinations and the combination of towers to always set up next to each other. I'll give this a try though, I imagine the mechanic must be a bit more advanced than the other.

  • Brian

    It does have in-app purchases.

  • Jon Garrett

    geez, another tower defense game.

    • http://codytoombs.wordpress.com Cody Toombs

      Yes, examples include:

      Flick games - Check, tons of em

      Angle Shooters (think Angry Birds) - I've seen at least 10 posted in the last few weeks.

      Running/Obstacle - Every day Temple run gets copied among a 100 others.

      Flight sims, RTS, Sniper/shooter, side-scroll shooter, etc...
      I could go on, the point is, there basically aren't very many under-published genres out there. AP should at least cover the games that break the mold or are particularly good in their mold. The only three poorly represented groups I can think of are:

      Platformers, Fighting Game and RPGs.

      Ok, there's a lot of RPGs, but most of them suck really badly...like, they wouldn't have even sold decently when the Super NES was still brand new.

  • Mark

    There are other genres besides this tower def. crap. Jeez.

  • puppey

    always wondered why td games in android never copied the gameplay of the most successful td custom maps in wc3, element td. but in that case, it'l be 5 element, and the tower will be a combination of up to 3 elements with each element can be upgraded to level 3

  • Leo Ko

    Hello! Nice to meet you!
    My name is Leo Ko living in South Korea.
    I'm crazy about mobile games thesedays.
    One day, I came across any game app's community and watched there by any chance the game reviews written by you.
    I've read a few your reviews. It is enough to be interested for me.
    So, could you give me a favor?
    Actually, I'm Android user. Do you have any fantastic game app to recommend me?
    I usually used to invest 1 or 2 hours to play the game.
    I'll wait your reply.


    • http://www.telefonuygulamalari.net Celal

      Hey! Just browse the market and get the most downloaded games. That's it!

  • Leo Ko

    Hi! I have checked your reply. Thank you for your favor!
    I know that you are so much busy due to many messages.
    Nevertheless, you gave me an answer. Thanks again.
    As you know, I'm a Korean user so frankly speaking, I have many opportunities to play Korean game apps.
    I'm wondering why there are no Korean game apps at abroad websites.
    What do you think about it? Please inform me your opinion.


  • http://www.theandroidgalaxy.com/ SharonLewis

    Ilike to play, and this game it s very interesting

  • MommaG

    Please make this app available for iPad and iPod devices!!!

  • alexander

    Has anyone made it to, or past wave 200 in endless mode... im still striving for wave 175 on any level. Probobly the hardest TD I have ever played.