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For some gamers, a savegame file can be an indispensable resource, allowing the user to skip past a frustrating boss battle or jump over a brain-busting puzzle.

Bringing that concept to your Android device, Made in Brooklyn has introduced Game On, an app that allows users to share progress in popular games like Angry Birds, Cut the Rope, and over 60 others.

The first thing to know about Game On is that it's still in its beta stage, meaning some users may experience instability or other issues. The second thing to know is that root access and busybox are required for Game On to function, so stock users are left out for now (MiB says a non-root version is in the works for the first half of 2012). That being said, let's take a look at what Game On has to offer.

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Game On's interface is extremely straight-forward and intuitive. It has a focused set of functions, and doesn't bother cluttering things up with a lot of menu items. The only real issue I have with Game On is that it reloads a list of compatible games every time you start the app, and doesn't allow the user to do anything until the list is finished compiling. This is a small complaint, but I can't help but think there's a more expedient way to get things done. (Game On's developer has indicated that there are plans to resolve this issue, only after the rest of the app's functionality is polished.)

Once the list has finally compiled, the user is greeted with a simple menu, providing the option to see a list of installed (and compatible) games, downloaded game data, a full list of compatible games, and the option to browse a full catalog of game data.

Selecting "view my games" will list compatible games currently installed on your device. Clicking one of those games will prompt the user to enter information necessary to upload their game's progress for others to utilize and share. This process is easy and fast, and seems to work in a snap. Once you've uploaded data, your game data will appear in the catalog, which can be browsed using a simple dropdown box and swiping action.

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Those looking for specific game data need only to click "download," which will download the game files, making them available for installation. It may be worth noting that users cannot revert data once installed. After downloading, however, installation is just one click away.

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Before you know it, you've unlocked Angry Birds, Burn the Rope, Chalk Ball, Radiant HD and a slew of other games with little or no effort. Overall, Game On seems like a very promising app, and it will be interesting to see which games gain support over time, especially considering some of the impressive titles being introduced for Tegra-powered devices.

Game On will cost you a paltry $1.00 from the Android Market, an "introductory beta" price that's very easy to swallow for the app's convenience and functionality. For a full list of compatible games, and more information, check out the Game On page on Made in Brooklyn's website. If you'd like to suggest a game to include in the Game On network, report issues, or download a free copy of the app, check out the official thread over at XDA.

Liam Spradlin
Liam loves Android, design, user experience, and travel. He doesn't love ill-proportioned letter forms, advertisements made entirely of stock photography, and writing biographical snippets.

  • James Jun

    I wish Google had something like this...."Google Games, featuring seamless to-the-cloud game saves and connectivity." Considering the seamlessness between its services currently, this would be a major win. Make it happen Google :D

    • http://www.ragtop.org Jeff

      Google does offer a cloud backup and restore service (http://developer.android.com/guide/topics/data/backup.html). The problem is, no one uses it. Google needs to do a better job of promoting it. Right now, they intentionally try to make it a pain to use so you won't use it for mass file storage.

  • Mgamerz

    Leaderboards will now be ruined, as well as possible in app purchases. This might bring a lawsuit... nifty concept though.

    • Dave

      Are you kidding me?

      • Circs

        Wouldn't it be nice if Mgamerz was kidding? No, I think that such things are all too likely now a days. We live in the era of litigation.

        • Mgamerz

          I'm an app developer. If I build an in-app purchase into the save file, syncing the save file with others avoids buying the in-app purchase. Though good devs will avoid this situation, I am not sure how well in-app purchases work since it's a PITA when you change devices. I really don't like IAP, but it also generates more revenue for the devs since users have to buy more often and it's a lot harder to avoid IAP vs just plain out pirating a paid version.

  • Ryan

    I just want an easy (or automatic) way to sync game data between my phone and tablet. This sounds like it might be possible with this app, but it doesn't look like it's any easier than pulling Titanium Backup data from my DropBox.

  • http://www.mibapps.com/ Avi

    Game On dev here. Syncing is coming. Follow the Game On dev thread on XDA (http://forum.xda-developers.com/showthread.php?p=17489270) where I'm also offering Game On for free while I'm developing new features (a purchase goes a long way to helping that cause).

    • ChumbleSpuzz

      "Synching is coming"