20
Dec
unnamed

Duke Nukem 3D, the good ol'-fashioned 1991-style Android FPS, is quite the game: sure, the plot is focused on invasion by sex-crazed aliens, but as the developers themselves said in the app's Market description, "that's what makes it fun!"

And for the next two days, the game is completely free, down from $0.99! Of course, if you want to try out episodes 2 and 3, you'll still have to cough up an additional $0.99 a pop - but still, it's not a bad deal considering the game's rather impressive quality.

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Better still, this version of Duke Nukem 3D is free not only of charge, but also of ads - and you won't have to jump through any hoops to obtain it, either; simply scan the barcode below or click the Market link to get started.

How the developer is planning to end the two-day sale is unclear at the moment - once an app is marked free in the Android Market, it can't go back to paid. If they kill this listing and upload a new one, those who have already downloaded the game for $0.99 are going to be quite upset. It's possible that they'll just make the first level an in-app purchase like the others, however - that seems to be the only viable solution here.

Jaroslav Stekl
Jaroslav Stekl is a tech enthusiast whose favorite gadgets almost always happen to be the latest Android devices. When he's not writing for Android Police, he's probably hiking, camping, or canoeing. He is also an aspiring coffee aficionado and an avid moviegoer.

  • Jon

    Me not understands....

    Does it means that if you get it now, is like you bought it, and have it forever free? Or does just means that you can play it freely for two days, then you have to pay to keep it?

    • http://www.AndroidPolice.com Artem Russakovskii

      Pretty sure this means you keep the first level for free, since the game itself went from $0.99 to buy to $0, but who knows how they'll choose to raise the price back, everything will depend on that.

  • Matt

    It'd be nice if they threw the few of us that actually bought it a bone and/or did some upkeep.

  • Jeff Tarman

    Can't install on a D2G but I can on a D2? Can't move to SD Card? No thanks

    • Randy

      How'd you get it to install on a D2? It says my D2 is not compatible :(

  • Ryan B

    Once you download it, they can't later attempt to collect. Also, if my memory serves me, once an app is listed for free, it can't later be listed as a pay app. Would that also apply here? If not, once they raise the price, will users that acquired it for free be able to download updates that they push out? I've had problems with similar situations in the past.

    • http://www.AndroidPolice.com Artem Russakovskii

      How the developer is planning to end the two-day sale is unclear at the moment - once an app is marked free in the Android Market, it can't go back to paid. If they kill this listing and upload a new one, those who have already downloaded the game for $0.99 are going to be quite upset. It's possible that they'll just make the first level an in-app purchase like the others, however - that seems to be the only viable solution here.

      • Ryan B

        Maybe they feel going that route, so it can be touted as free in the Market, will net them more sales? I guess you're right in that we'll have to wait and see....

  • Timothy Roberts

    poor controls on droid x2.

  • Aditya Gulia

    what's up with the app size? it says 55.98 MB in the market, but the actual download is shown "xy/27.99 MB" ?
    Is it coz its just chapter 1?

  • http://www.pretentiousname.com Leo Davidson

    Since it was free, and I loved the original, I grabbed this.

    I gave up on it after about several attempts to jump up to the rocket launcher right at the start of the first map.

    Jumping on the box was fine (given enough time to line myself up and nothing attacking me). Jumping from the box to the slanted wall/ledge was about a 50/50 thing. Jumping from there on to the back wall with the RL hidden in the little rise-up platform, I never managed to pull off.

    Changing weapons also seemed to pause the game and put you in a full-screen menu of icons on an opaque black screen, which was a bit odd.

    I guess this is what happens when you port a game designed for mouse and keyboard directly to a small, touch-screen device. I'm not sure what they could have done better when porting it, without changing the actual levels or adding controls that assist you (e.g. let you hold jump and have fix up the timing, while still letting you tap jump to do so manually) or something. Maybe I would have gotten used to the controls with more time, but it all felt too wrong for me to continue with it, right off the bat.

    It runs smoothly and is probably a good game if you have a controller. I don't so I'll stick to playing Duke 3D on the PC and 360.

  • Denis

    not compatible with SGS2? wtf?

  • bill ramseyer jr

    SWEET VERY NINTENDO