This Just In

If you've received the new version of the Android Market on your phone, you might have noticed among the legion of additions to the app a very noticeable subtraction: the "Just In" section. Some people don't like this.

In fact, there is a growing thread over at Google Support with a number of complaints about this change. Of course, the complaints are pretty exclusively from developers. Now, some of these complaints are made from a legitimate perspective - new developers who want exposure. Of course, the problem is that these developers can't actually determine what percentage of their app's "clicks" come from the "Just In" section - there seems to be a tacit assumption that it's a large number, without any evidence to back up this claim. I don't think that is at all the case, but I don't have any numbers, either - just my own personal experience that I think many of you will be able to corroborate.

If you have (or had) ever been to the "Just In" section, you know it's sort like taking a trip to a designer knockoff market in Shanghai - almost nothing is what it claims to be, and a lot of is just plain crap. In fact, check out AppBrain's new app section for a taste of pure, unadulterated spammy goodness.

Those who argue that they need the exposure from the "Just In" section probably weren't getting any in the first place. They're drowned in a sea of mass-produced clone apps and unauthorized branded themes and live wallpapers, or various re-skins of stupid poke-the-animal "games." Let me give you an example of what it is I mean.

Poke This

Erines (as their current Market developer account is named) is a "developer" of poke-the-animal touch "games." Here's a picture of one page of their apps currently on the Market:


We have announcements regarding their apps, in various spellings and spacing arrangements, banished from our RSS feeds. Why? Well, for starters, take a look at the naming on two of their applications, which are in fact the same application:

You'll notice one has spaces, one doesn't. The 'pname' is changed (2c vs 3a) to make it look like a new app. Developers like Erines rely on a simple and formulaic approach to maintaining exposure on the Market. It goes something like this:

  1. Publish crappy app to Market, get it on the "Just In" list
  2. Give it 5 or so 5-star ratings from various Google accounts to make it look legit.
  3. When user interest fades, remove app from Market.
  4. Re-publish same crappy app with new 'pname' (eg, 'shoottherabbit1a/1b/1c' etc)
  5. Get back on the "Just In" list.
  6. Publish more crappy apps on similar premise. Rinse, repeat.
  7. Get banned for abuse, open new Market developer account, start over and publish same apps again.

If you try their apps (I don't really suggest you do), you'll find that Erines (or whatever company they represent) isn't even trying. These aren't apps - they're glorified shortcuts to ads. Here's the list of such apps we've banned from our feeds:

upload (1)

Sorry for the uber-long image, but I'm trying to make a point. We estimate, based on the number of Market accounts Erines (or whatever they're called) has created, and the number of apps they've published, that there have been literally thousands of spam apps put out by one company alone. Now, imagine how many unauthorized branded and softcore porn live wallpapers get published to the Market every day. Think about how many crappy "themes" of the same kind go up. Pontificate on the huge number of glorified display ad "games" being uploaded every 24 hours. App spam is a problem, and it's a big one.

So, Google has nuked the #1 incentive for the publishers of these spam apps: exposure. Removing the "Just In" section means that the vast majority of these spam apps will go sight unseen forever. Because no one will be looking for them in the first place. This means that a lot of app spammers will probably give up, and move on to gaming the Market's search like respectable shady people (just see the second page of results for the search "Angry Birds").

Admittedly, Market search is kind of broken sometimes, too - but it's far harder to take advantage of than the back-alley entrance that the "Just In" section constituted. Of course, the removal of the "Just In" section has still caused some uproar.

But What About The Little Guys?

You'll get no argument from me - this change was a double-edged sword. But I think the help far outweighs the harm. Users will no longer have easy access to a litany of fake and unauthorized applications attempting to take their money or waste their time, because app spammers have lost almost all incentive to continue bombarding the Market with their useless crap. That's not to say this solves the "crap app" problem, but it sure does a lot more to get there than anything Google's done previously (read: nothing).

Some developers of themes and live wallpapers (legit ones) do claim to rely on this section of the Market, but it's not like they're without other avenues for exposure. In fact, we post our favorite new live wallpapers every two weeks. They're almost exclusively by small, independent developers. I find little merit in the argument that the "little guy" is getting excluded from opportunities for public exposure just because the "Just In" section is gone, when clearly half the average Android blog's job is looking for new and exciting applications. I don't believe for a second that the cottage industry of independent Android developers has been irreparably damaged by this change, and I doubt we'll see a shortage of cool indie apps any time soon.

And I can't speak for other such blogs, but I know for a fact we at Android Police love hearing from small, independent developers with exciting new apps - in fact, it's the emails of corporations and paid PR agencies we find ourselves putting in the trash most often, because "canned" apps are about as exciting as canned cheese. We read every e-mail we get from actual developers and tipsters, and if you've got a new app, we're at the very least willing to check out the Market page for it. Heck, if you include an apk in the e-mail, we'll probably even give it a try.

That's not to say we, or any blog, will guarantee coverage just because you tried. There's a lot of apps out there that, frankly, don't meet the bar. And if you want useful feedback on your app, there's plenty of places to go. XDA. Reddit's /r/android. The Android Developer Forums. All of them are full of individuals willing to give you honest critiques and advice (and without character limits!).

The "Just In" section was a crutch, and an unnecessary one. One that was hugely exploited by shady organizations and spammers, and one that I'm glad is gone.

David Ruddock
David's phone is whatever is currently sitting on his desk. He is an avid writer, and enjoys playing devil's advocate in editorials, and reviewing the latest phones and gadgets. He also doesn't usually write such boring sentences.

  • http://www.androidstatic.com Matthew Deal

    Great article. I tend to agree that there should at least be some quality control done on Market apps.

    There really isn't a a good view for combining both new, indie developers that doesn't require you to muck through the wasteland o' apps like the ones you discuss above.

    Some of the developers are trying to market new apps with, literally, a budget of $0. This is part of the reason we started our Android website -- to sort though these things for people and give smaller devs a chance to get the word out.

  • http://www.pretentiousname.com Leo Davidson

    I'm not sure I follow the logic here...

    If the Just-In section provided enough installs to crapware developers that it was worthwhile, how can you also say it didn't provide any installs to legitimate developers?

    I agree there's a huge problem with the amount of crap in the Just-In section. When I first got an Android phone at the start of the year I used to look through it every night and it was terrible.

    I did find & install some good, legit apps that way, though, and until I found sites like Android Police I did not know of any better way to find new apps.

    I don't use it anymore, but I expect a lot of people still do. If they didn't, it wouldn't be worth the crapware authors infesting it.

    I've seen anecdotal posts from developers saying they get a boost in new users each time they do an update, too. Don't know how true that is across the board, though, or if it really correlates (it could be something else triggered by releasing an update).

    IMO, removing the Just-In section isn't the right thing to do. Removing all the crap from the market is. I don't want Google to turn into Apple and get all fascist about things, but the Market is still too much like the wild west. You can report apps which are blatantly fake and/or copyright infringements and they're still there the next day. The same publishers are still pooping hundreds of bogus apps into the Market each week, etc. Google need to take the platform more seriously. That's the problem.

    Closing useful features of the platform because Google cannot be bothered to police the Market is a complete cop-out.

    • David Ruddock


      I understand your point, I had the same conversation with Artem, but we came to one inescapable conclusion: policing doesn't solve the problem, it just treats the symptoms of a larger illness. The larger illness is the total openness of the Market.

      Policing would become an untenable practice over time, given the sheer volume of app submissions, and spam developers would find new ways to slide around Google's spam detection, register new accounts, change names, and do everything they already do.

      And by the very act of marking things "spam", the Market becomes curated. It's always going to be a subjective call, unless there's copyright/trademark infringement or something clearly illegal.

      The removal of the "Just In" section stops a lot of the problem at its roots. I don't think it's a cop-out given the limited utility it provides in the first place, and I think it's something people can easily continue discovering *good* new apps without.

      Thanks for the comment, though, it's a legitimate point, and curation (which is essentially what you're suggesting) is definitely an option I think Google should consider in the long term.

  • Mitch

    But they're SOOOO CUTE.


  • Anthony

    I'm glad that section is gone and I've ran across hardly any spam since the new market although I have my own issues with the market like speed and some dormant features.

    I remember the day Netflix release on android and tried going through just in to find it and the amount of crap there was unbelievable and when I searched for it took a while cause amazingly Netflix que managers amongst other things were first.

  • Kevin

    As an app developer, I work hard and have been updating my app regularly for over a year. Not just bug fixes but proper improvements. I do this for free, where else can you get a year of constant updates for less than $2?

    The reason I keep doing this, was because each update would see a boost in my downloads. I'm talking about 10x the number for 2 days or more. Plus the increased downloads pushes my game up the rankings a bit.

    I can tell the guy writing this article doesn't understand how hard it is for indie developers to get publicity. This was our good place to get some free publicity (without investing huge sums in advertising) in return for my work on doing updates.

    So I won't bother doing it anymore, because what is the benefit for me now? None.

    Well done Google, and well done
    David Ruddock.

    By the way my game is called Sinister Planet. May as well get some kind of publicity here, finding my game on the market is practically impossible anyhow.

    • David Ruddock

      Huge sums?

      Promotion is free. Submit tips to blogs when you make updates. Post on forums. XDA, Reddit - they're willing to give critique and feedback.
      Many people seem to assume that it is impossible to self-promote, but if you're going to independently develop a game, you should be willing to independently promote it, too. There doesn't have to be any money spent on such activities.

      Spending money on advertising is a pretty big waste of money unless you've got it to spend - we sure as heck have never spent a dime advertising our website.

      I played your game, it's a lot like many other space arcade shooters on the market, and I don't mean to throw insults (I'm not a developer, and I realize development of a game is a long and difficult process), but it doesn't really seem like anything special. There's a reason your game's audience isn't growing, and I don't think the lack of a "Just In" menu is really to blame.

      There's a myriad of other such games on the market that are, frankly, better products to spend your money on. I don't mean to be an ass, but I feel like that's the cold, hard truth of the matter.

      • James

        You mean spamming message boards? And by feedback you mean comments like your last paragraph? Yeah, that'll be great for motivation.

        It's not surprising that ideas like this come from the Android Police though. If I was in a circle with the runners of a popular Android blog, I probably would be against any kind of help for small developers too.

        Also the author obviously has never published an app on the Android Market. If he had he would know that you can tell the affect the "just in" section has. All you have to do is look at your numbers from the day you're in that section. Of course, one post on a blog like this about the app would blow that out of the water. Why doesn't everyone just do that? Let them eat cake.

        • Kevin

          Couldn't agree with you more James. I just content myself with the knowledge that it takes a lot more talent to write an app than it does to write a blog.

        • http://www.facebook.com/turtleslider.android Gustavo Costa

          I have to agree with James, David, this your whole post reflects the view of the average consumer.

          But the people like myself who would browse the "just in" section everyday looking for little gems want it back.

          And also as a developer the "just in" sections is very important. I have data to back me up on this from my market account. Every week I update my game with more levels/bugfixes, and every week for those 2 days that my game got back in the just in section the downloads would go up by the hundreds.

          Completely eliminating that exposure made my feel helpless.

          I have posted around the internet, I have sent dozens of review requests to android sites, and I got 0 responses.

          But the people that downloaded my game form the "just in" section so far gave me a 4 star rating.

          As a indie developer, this was the biggest kick in the nuts that I could get, and as a customer I presume we will hear of the brand new amazing indie apps from our friends at the iOS.

          Go check the top paid or top free and tell me how many Iphone games or ripoffs you see there.

          The problem is not the "just in" section that made the android market fill up with shit ( pardon my french) apps, its the zero quality control.

          If you know of newgrounds, and you know how they review new flash games/movies, then you can see how there are ways for the community to regulate itself and quickly too.

    • TheEngineer

      I started developing about 6 months ago (free apps) and I just loved to release updates (with new features not just lame fixes) as I got a lot of new users and feedback. But since they removed the "Just In" section my motivation to release updates has gone down shitloads.
      If google doesn't do something to change this it WILL keep new talented indie developers from keeping motivated, trust me.

  • TomRowly

    I think Google should get slightly "Apple on us" and review the apps that enter the Market. But only in the most basic ways.

    1. Test if the apps are harmful. ie. Test for malware etc.

    2. Test if the apps do what the description says, which would take about a minute.

    3. Make sure the app isn't spam. Just do a quick search of the name and description in the Market archives to see if has been submitted previously.

    Other than that, let developers submit what they want.

    The problem with Apple's way of doing things is that they can stop things from being submitted if they don't like what they do, such as the wireless sync app that was submitted before iOS incorporated it. If Google do it this way, it will greatly increase the proportion of genuine apps on the Market, but still give developers the freedom to submit whatever they like :)

    • http://www.AndroidPolice.com Artem Russakovskii

      That's not the way Google approaches problems, and it would take far too much time. There are better solutions, but Google hasn't discovered or implemented them yet.

      • Budorat

        Why don't Google create a section (Tested by Google) that only contains apps Google have tested and certified....

        I would see it working something like this..

        Developer pays Google $$ to have app tested.
        Google test app and approves (still trying to determine criteria app is to be tested against).
        Google release app in Tested by Google section.
        End users enjoy a modicum of quality control, legitimate developers enjoy the increased exposure, everyone seems to win.

        I would personally pay an annual fee to access a section of the market that contains apps that have been tested and certified by Google.... there is way too much crap out there.

        My wife has a fruit based phone (I just can't bring myself to type the letters), I would have to say that she does not endure the same issues we Android devotees have to when locating decent apps. And despite my best attempts at converting her to Android, I think our crappy market is playing a large part in preventing her from taking the leap.

      • xploited

        LOL. And the market has just been updated with the better "Top New Free" and "Top New Paid" tabs!

        I think people should really have some patiency and not spread FUD about "the end of Android as we know it". O_O

      • Double

        When you create a market account, you have to pay 20 bucks. Just make it that you can only publish 5 apps for that money, and have to pay 20 bucks for every new app afterwards.
        That would stop a lot of spam, since spammers only earn a few bucks per app.
        If you are a legit app developer, and think this is to expensive, you should probably rethink your market strategy.

  • Kevin


    You are 100% correct, this is the way to do it, not by getting rid of a useful function on the Market.

  • http://www.bitswidget.com Jack Harts

    I'm an independent developer with an app that has been in the Android Market for a few months now.
    I agree that it is nearly impossible to get noticed in the Android Market, but I don't think the "Just In" section was helping either.
    What has worked for me is getting mentioned in blogs like Android Police. AP included my app in their best new apps list in June and this resulted in a noticeable spike in downloads.
    I update my app frequently, but I've only issued two update press releases since then and have sent a copy of each to the tips box at Android Police. I heard nothing after the first update press release. After the second, I received a one sentence email that said simply, "Please take us off of your list".
    This is why I was surprised to read, "I know for a fact we at Android Police love hearing from small, independent developers with exciting new apps."
    Perhaps AP mistook me for a large corporation or PR agency. The fact is that my "organization" consists of me, my wife and our 10 year old son.
    Maybe they hated my app so much that they never want to hear about it again.
    I really don't know why they responded that way. I refrained from asking because I wanted to respect their wish to not be contacted, but since this article is directly related to emails from developers, I thought I would take this opportunity to say something here.
    I've purposely not included the name of my app or a link, because I'm not simply trying to get attention; I genuinely would like to find out what happened.

    Edit: I didn't realize that you would grab my avatar from my email address.

    • http://www.bitswidget.com Jack Harts

      Please respond.

      Have I done something to offend someone? If so, I am very sorry.


  • Kevin

    @David Ruddock

    I have spend an enormous amount of time doing exactly what you said. I mean, 2 hours a night for months on end.

    Blogs, Tweeting, I even got mentioned in a National newspaper. Frankly it's a lot harder than you imagine. I'm not going to pretend my app is fantastical, but it's got a current ranking of 4.8 on the market, much higher than most the apps in the top 50, so you have to accept the fact that even if you don't like it (and liking or disliking games is extremely subjective I can tell you) the lack of any kind of exposure really hurts the average indie developer.

    The "Just-In" listing provided exactly that. You would feel the exact same way as I do, if you had spend a lot of your time doing what I have been doing.

    • David Ruddock


      I understand, but the one case I'd point to is that of the game "Apparatus," which is made by a small, independent Swedish developer called Bithack.

      Apparatus became a Reddit sensation when the first betas were released, and we covered it extensively. The game has become very popular, without any sort of corporate or PR assistance.

      It's a success because it's a great game. There are very few "great" games out there on Android, probably less than 200 (though that's a total ballpark estimate).

      I get that you received boosts in sales when you updated, but is that how you want to make money from your game? Based on its position in a time-sorted list? I just don't think that really helps you in a way that's viable in the long term.

  • Kevin

    @Jack Harts

    What is the name of your app?

  • Kevin

    @David Ruddock

    Apparatus got featured on the Google Market.

    I'm not saying it doesn't deserve to get featured, just that it did.

    After my app got featured on Amazon last month, I received 110,000 downloads in one day. Granted it was a free download, but then I got hundreds of paid downloads for days afterwards. Now I am getting 2-3 per day.

    Exposure is everything. If you are lucky enough to get selected by Google you will be successful. If my game was featured on Google, it would be successful. If I update my app on "Just-In" then I my game will be rated 20 or so places overnight higher. The higher you are on the market, the more downloads you get. The higher I get, the more chance of being noticed.

    I also notice Apparatus got a huge number of bad comments on Amazon when it got featured. One of the reasons for the publicity was a "open" letter to Amazon about how bad it's app store was. I'm not saying that had anything to do with it being featured on Google, however it seems a bit suspicious to me.

    Also, why do Google feature the same apps for such a long time? You get like 3 apps cycled for weeks.

  • L boogie

    Awesome article David, keep up the good work though would be using the new apps /live wallpapers section of android police to check for new stuff

  • Peter

    Most of the problem is that Google make little real effort to communicate in any meaningful way with developers. Given that it is to be expected that people trying to make money from Android (more fool them) react badly to what they perceive as random movements from Google.

    Looking at the top 10 paid entertainment apps I see talking tom cat,talking ben the dog,talking lila the fairy,talking rex the dinosaur and talking larry the bird. Is successful spam somehow better than unsuccessful spam?

  • Lee

    Here is an observation, with out the "just in", people will have to depend on websites to tell them about new apps, and this also means advertisement revenue.

  • Dan

    Tubemate is a really good app. The market took it off so they had to keep uploading it to the market until they gave up. now you can get it at their website and its not a scam. its just the best youtube downloader for android devices. I think the writer of this article is super paranoid.

    • http://www.AndroidPolice.com Artem Russakovskii

      Tubemate is an app that went against Google's ToS, and I got sick of seeing it in the new apps list in my RSS reader every other day. To me - it's a spam app because it keeps re-appearing. It's not about paranoia at all - I just gave David my "Crap" list that I use to mark articles as read in my RSS reader.

  • dev

    Learning about "Just in" removed was like a shock - it was the only way to promote the app to the whole crowd of android users. It was a chance for independent developers like me to constantly enhance the apps in hope they will conquer the summit eventually. Now it will be much much more difficult. And I understand people like David - they're happy now, because now more people will have to read such a "trustful" sources to get any information about new apps. So, they can control people choices and can make money of it. And the useless explanations above just underline that. This stinks soooo heavily

  • András

    We are indy developers, and tried to get review on your page.
    We didn't even got an answer, this is however totally normal. But please, don't tell us that you will help us out. We have learnt the painfull way about getting a review (we know few things about marketing...).
    The justin could be solved easily if they had restrictions about how many app could be updated in a month for the initial $25... Let say 10, no more needed for an indy developer (this means at least 5 apps...), and if you want more update, pay monthly fee. I don't think it is so difficult...

  • https://market.android.com/details?id=de.hsrm.objectify Kai

    I can agree to everything that is written here and I don't have a solution for this exposure problem myself.
    Even though I was writing an email to the guys from androidpolice.com telling about my first Android app release, I never heard anything from them again. I also mailed some other app review sites with the same response (none, that is).
    I personally didn't like the just in section myself as a user, because most of the apps listed there were just pure crap and since mentioning my app to reddit, xda, you name it, without any response gives me this suspicion that the whole "mobile market" will be held by a dozen apps and the rest of us will carve out a miserable existence somewhere on page 3116 in the Android Market.

    • http://www.firehawksoftware.com Daniel

      No, its worse than that, the market wont even show your app they cut it off at page 20. People will only find your app on the android market if they are searching for it, that is, when the search is actually working, and quite possibly on searching for the exact name.

  • apesoup

    For me the Just In section is/was just the perfect playground to test new concepts.
    This playground will now soon be gone and there is no replacement because I'm not going to advertise a prototype on a blog.
    In the end it will be a lot harder to introduce good new concepts because there is no more playground where you can bring them to perfection.

  • G. Franklin

    Just to weigh in here. I've had an app in the market since January 2009. We have almost 500,000 downloads, are ad-free, have a 4.5 rating and a hugely devoted fan base.

    We release an update on average every two weeks. In part to present interesting new content, but also in part to expose the app to new users in the "Just In" section.

    Not to boast, but our app embodies all that is great about indie app development.

    We have carefully analytics and know exactly how many downloads we get from "Just In". With the changes, we've gone from 18,000 new downloads each month to 2,000.

    Pretty dramatic effect.

    Sending out messages to bloggers can't make up that kind of bandwidth.

    The market is Google's to do with as they please - but in our thinking they have chosen to sink many cottage apps with legions of followers. Not *sink* - but they will force us to change. Change is the nature of this game - but is this really in Android's best interest?

    • Kevin

      Do you notice the author has gone very quiet now, if the face of so many developers pointing out how wrong he was?

      I think it would be very gracious if he at least came back here to respond, he must at least realise the depth of feeling from us indie developers on the value of the 'Just-in' section.

      I expect he's too busy plugging (insert well established game publisher here)'s next game.

  • http://www.dream-maidens.com Chykara

    Hello, I just would like to add my 2 cents here. I create girl games on the android, and have seen lots of downloads with the "just in" feature. Now that its gone I clearly have no idea as to what, who or when people are downloading my apps. I do not spam, and I only update the games when there is a legitimate update (i.e new feature or more clothes). Ever since, I stopped really updating as its rather pointless.

    I don't see any way for my apps to EVER get reviewed because most reviewers are predominately male and no male is going to sit and fairly review a girl game, and on top of that none of them are teenagers or younger so that hinders me as well. So there is no growth for me. My husband and I left doing games for the web to work on the android, now that adding games to android is just as worthless as adding them online, I have no idea what to do.

    My company name is MagiSoft. I have read post after post, saw Google shut the developer up by not supporting developer issues in their forums, and all. I am so tired and frustrated because we just can't get a break. How can I sit there and spend so much time going around posting and networking when I have games to create? I hardly have money to pay my bills and now I have to dish out money to advertise? The Just In section was for people that were not able to run their mouth all the time. You can't network and code at the same time.

    And then you have people sitting here applauding to get rid of a section that really was what made the Android Marketplace unique from the others. I bet that smile will wipe off your face when 6 months down the line the same games are still on the top lists.

    I was in the process of updating my Maidens Avatar Creator Deluxe game so that it reaches 1000 items, but what can I do if no one plays it? You see, those "spammers" did not take up the entire just in category. And those developers that say that the category did nothing to help, probably did not update their apps as much. But I can tell you for a fact that we benefited from the "just in" category. Thank goodness we do some good with the search, but like I said, no one wants to review girl games. I've spent many hours cramping my hands typing away asking for sites to review, but no one replies.

    This sucks. I am creating apps and throwing them into a ocean because I don't know what else to do. Insanity has kicked in...

  • tim

    Hey, look at the new "top new" now: it's full of the same kind of shit, for example, let's take games "top new free": it's full of "iguana works" bullshit wallpapers, it's drawing cube- nothing else. Ant this is the top-50. Ah, i'm forgot, we are loking for the games at the top new of games.
    Next, "android research" whith it's super-mega-HD-etc. first person "shooter" (it has 3 or more clones on first 50 of top new.
    Next one, "wonderpeter"- it's another "wallpaper cloner"- set of images, packed into programm, listed in the games category. And this bullshit also on the top.
    80-90% of new "top new" - is the same kind as the previous "just in".

    Ruddock, can you reply something? Or you are happy of new market?

  • Jeffrey

    I have to agree with most developers here. I've created a game in my spare time as well which took me a -long- time to develop... countless of hours.

    The Just-In section would spike up my download rate up from 200 average downloads to 1000 downloads a day. That's 500%!

    I really have no clue where to start with advertising my app. Forum posting brings in marginal downloads... AdMob advertisement campaigns don't bring anticipated downloads as well (the ROI is TERRIBLE).

    Review sites? Sure.. but my app has been in development and isn't 100% done yet. A negative review could have a very negative impact.

    This has made app developement even more difficult, to be honest...

  • Pissed Off

    Android Developers RIP.

  • Amir

    David, I'm an independent developer, working on a new app for the last year. I hope it will be a really awesome and high quality app.
    Since I never submitted an app before to the market, I guess you don't consider me as a spammer.
    Yet, you say that removing the "Just In" section is good for me.
    Can you explain in what sense? How am I going to be discovered, if I don't want to spam blogs, or use other spam tactics that start to take place? (Such as in-app affiliation, search replacement, etc)?

  • Marco

    Just-In is truly missed. Fact of the matter is that the vast majority of phone users only look in the official market for apps. Apple take a percentage for every sale and in return provide a market that gives you a genuine chance to be discovered. Google now provide a market where you have very little to no chance to get discovered, but also charge a large fee on every sale.

    While I agree that just-in was full of spam, google seemed quite happy to accept this while it was helping raise the all important "app count" to compete with the apple AppStore.